home *** CD-ROM | disk | FTP | other *** search
Text File | 1994-11-27 | 115.7 KB | 2,969 lines |
- DOCUMENTATION TO DREADNOUGHTS BY "THE JET" -INC- ((( [RYGAR] )))
-
- THE DREADNOUGHTS MANUAL OF SEAMANSHIP
-
- Dr. Peter Turcan
-
-
-
-
-
- CONTENTS
-
- Introduction 6
-
- Concept 7
-
- Section 1 : The background to the simulator 8
- Naval History of the First World War 8
- Naval History of the Sino-Japanese War 21
- Naval History of the Russo-Japanese War 23
- Naval History of the Second World War 28
- "The role of warships 38
- Fleet organization 43
- Communications 44
- Latitude and Longitude 45
- Gunnery 46
- Damage and Damage Control 49
- Winning and Losing 52
- Game time and scale 53
- Notes on the scenarios 54
-
- Section 2: Operations 57
-
- Getting started 57
- Looking around 59
- The Telescope 61
- Taking the helm 61
- 4Giving and signalling orders 63
- A: Reports 64
- B: Formations 65
- C: Ship stations 67
- D: Command structure 68
- E: Setting a course 69
- F: Setting a speed 70
- G: Mayday, Assistance and Rescuing lifeboats 71
- H: Engaging and Disengaging the enemy 73
- I: Torpedo attacks and defensive measures 74
-
- Appendices: 76
-
- Appendix A: Recommended reading 76
- Appendix B: Warship classes 79
- i) Dreadnoughts scenarios 79
- ii) Ironclad scenarios 83
- iii) Bismarck scenarios 86
- Appendix C: Naval guns and torpedoes 87
- Appendix D: Armor penetration 91
- Appendix E: Technical support and
- replacement parts 94
- 5Introduction
-
- Welcome to Dreadnoughts.
-
- Dreadnoughts is a simulation program that enables your instant
- promotion to Admiral of the Fleet. It recreates the ships, the
- atmosphere of naval warfare, and the difficulties of command at a
- period in history dominated by the world's battle fleets. In 1906
- the World was stunned by the launch of a new class of battleship,
- a class so powerful that all the existing battleships were
- relegated to third rates overnight. The first of these ships, HMS
- Dreadnought, gave its name to all that followed. Before HMS
- Dreadnought, battleships contained a whole range of guns,Perhaps
- with only two or four of the large calibre, and were not
- particularly fast nor had impressive armor plating. HMS
- Dreadnought revolutionized the design by concentrating on one big
- calibre gun (initially 1 2 inch), a speed of over 20 knots, and
- heavy armor plating designed to survive engagements with similar
- ships.The arms race that followed this launch led in part to the
- First World War,and particularly to the conflict between Great
- Britain and Germany, a growing and ambitious European power. The
- scenarios included with this simulation concentrate on the period
- 1914-to 1 9 1 6 (the first three years of the First World War),
- and a number of the battles show how the old classes of ships
- were no match for Dreadnoughts.
- 6The biggest battle of them all was the Battle of Jutland, a huge
- and complicated engagement between 100 German and 150 British
- ships. Jutland was the last major engagement of battleships in
- the First World War, and ends the list of scenarios with this
- game.A scenario disk covering the earlier Sino-Japanese and
- Russo-Japanese wars is titled IRONCLAD(*). A second scenario disk
- covers a selection of naval battle of the Second World War, and
- is entitled BISMARCK(*).(*) available as scenario disks for the
- DREADNOUGHTS program, at extra cost.
-
- The concept
-
- The concept of the game is that you take the role of the
- commanding admiral at one of history's great naval battles, and
- order your own ship and the rest of your fleet as the historical
- admiral would have done. You are not given supernatural powers of
- vision, control or communication, and have to workout for
- yourself, from visual sightings and reports, what is going on.
- All the DREADNOUGHTS scenarios are set-piece battles, the object
- being the destruction of the enemy's fleet. The following
- historical narratives coverall the battles that DREADNOUGHTS can
- recreate, including those on the optional scenario disks.
- However, these narrative do not go into the same detail as the
- program itself, and the player is invited to find out more about
- the battles and the ships involved.
- 7The Background to the simulator
-
- Naval History of the First World War 1914 - 1918
-
- "The due use and control of the sea is but one link in the chain
- of exchange by which wealth accumulates; but it is the central
- link" - Alfred Mayan, in The Influence of Sea Power.
-
- Alfred Mayan was a little known Captain in the American Navy when
- he wrote his treatise "The Influence of Sea Power", but he so
- articulated the importance of it that government were soon
- quoting his work in justifying their own policies. However
- controlled the seas controlled the channels of world commerce. At
- the turn of the century Great Britain controlled much of the sea,
- and as a result was both very wealthy and hugely influential in
- world affairs. Many countries, especially Germany, looked on with
- considerable envy.
-
- However, overcoming Britain as a trading power meant overcoming
- the Royal Navy, a formidable task in the early 1900's. The Royal
- Navy was kept at a size larger than the next two biggest navies
- put together, it had coaling stations across the globe, and,
- importantly, it's continuous use meant that it had a huge number
- of experienced men, from gunners to admirals, to call upon.
-
- But there were weaknesses in this vast arsenal of power. One of
- the most significant was that the Navy had become tradition
- bound, upholding the reputation of Nelson and his victories that
- ended with Trafalgar. Along with the hidebound attitudes, and
- dated views, were the useless organizations that had grown so big
- that they were politically difficult to dispose of. An example of
- this was the large Admiralty department responsible for the
- distribution of
- 8cutlasses (large swords) to the warships. Given the range of the
- big guns was over 20,000 yards, wielding a cutlass seems a
- somewhat profitless exercise.
-
- The Royal navy was seriously shaken up, and vigorously modernized
- by two men in particular: Jacky Fisher and Winston Churchill.
- Both were enthusiastic supporters of the Dreadnought projects,
- and both had the great energy to think big and force their ideas
- and project through. This created the predictable tensions and
- political in-fighting, but resulted in a very significant
- modernization of the British fleet.
-
- This great push forward must have, in part, led to Germany's
- challenge for naval supremacy. Germany had none of the naval
- background of Britain, but certainly had the industrial might to
- build a navy, and, starting from afresh,was not tied down with
- old ideas or stifling tradition.
-
- The key figure in Germany's naval expansion was Admiral Von
- Tirpitz, Like Fisher, Tirpitz was a powerful and relentless
- figure who initiated the construction of Germany's battle fleet.
- The first few classes of German Dreadnought were nothing special,
- but by the outbreak of war Germany had built many that, on a ship
- to ship comparison, worried Britain's Admirals considerably.
-
- "Commence hostilities against Germany" - telegram to Royal Navy,
- 1914
-
- The naval war started well for Germany. One of the most
- embarrassing incidents to Britain became known as the "escape of
- the Goeben". The Goeben, a Dreadnought battlecruiser, was given
- by the Germans to Turkey,in response to the latter's decision to
- take sides with the axis powers. The Royal Navy failed to
- intercept the ship, after numerous attempts, even in the confined
- waters of the Mediterranean.
-
- A further embarrassment was the success of a distant German light
- cruiser,the Emden, which preyed on British merchant shipping in
- the pacific with considerable success.
- 9However, it was on the 1st November 1914 that Britain was most
- seriously stung. Admiral Von Spee had assembled a squadron of
- five German warships to attack British ships and bases in the
- Southern oceans. Called the German East Asiatic Squadron, Spee's
- two key ships were the armored cruisers, Scharnhorst and
- Gneisenau.
-
- The commanding British admiral in the region, Admiral Christopher
- Cradock was well aware that he stood little chance on his own
- against Spee. Cradock made several pleas to the Admiralty for
- more and better ships. But he only gained the old battleship the
- Canopus, a ship in which he had so little respect he did not even
- wait for it.
-
- Winston Churchill proudly claimed "The Canopus is a citadel
- around which "all our cruisers could find absolute security", but
- Cradock was unimpressed: "with reference to orders to search for
- enemy...consider it impractical on account of Canopus's slow
- speed to find and destroy enemy's squadron...Canopus will be
- employed on necessary convoying of colliers.
-
- Cradock angrily went off in search of the German squadron, and
- found them off the coast of Chile, late in the afternoon of
- November 1st 1914, near the port of Coronel. The Battle of
- Coronel was a complete disaster for Cradock's squadron, which
- consisted of the flagship Good Hope, the cruisers Monmouth and
- Glasgow, and an armed merchant ship called Otranto.
-
- Admiral Von Spee managed to manoeuvre his ships to take advantage
- of the failing light, so silhouetting the British squadron in the
- sunset, and pumped the Good Hope and the Monmouth full of shells.
- Both sank with no survivors. Only six inconsequential hits were
- recorded on the German ships.
-
- An observer on HMS Glasgow, a light cruiser that escaped from
- Coronel, recorded that it was "the most rotten show imaginable"
- and watched the last moment of the flagship: "There was a
- terrible explosion between her mainmast and her funnel, after
- which she lay...a black hull lighted only by a glow".
- 10The remaining two British ships, the Glasgow and Otranto, escaped
- South into the darkness.
-
- The Battle of Coronel was the first serious British naval defeat
- for over 100 years. This battle is recaptured in the Coronel
- scenario, with a second hypothetical scenario simply called
- Canopus which models what might have happened if Cradock had
- waited for this old battleship.
-
- The completeness of Von Spee's victory led to his downfall.
- Churchill and Fisher, still dominant at the Admiralty, sent two
- new fast battlecruisers to the South Atlantic, the Invincible and
- the Inflexible, along with a number of older armored cruisers.
- The commander was Admiral Sturdee.
-
- Von Spee decided to make one last attack on the British coaling
- base at the Falkland Islands, before heading North. A breakdown
- in German intelligence failed to inform him of the movement of
- the British capital ships, Herounded Cape Horn and sent the
- Gneisenau and Nurnberg to shell the base. They both returned in a
- hurry. Not only had they been shelled by the Canopus, now
- grounded in the harbor, but they had seen tripod masts (only used
- by the British on battlecruisers and battleships). At first Spee
- did not believe it, but when they appeared on the horizon he
- ordered his squadron to turn and run.
-
- Although the German gunnery was excellent, their accuracy was no
- match for the British heavyweights. For the likes of the
- Invincible the Scharnhorst and Gneisenau were only target
- practice.
-
- Then the Germans were caught they turned to fight, allowing the
- three small cruiser some chance of escaping. But while the
- battlecruisers punished Spee's armored cruiser, the British
- cruisers split up and chased the Turnberg, Leipzig and Dresden.
- Only the Dresden was to escape. The Scharnhorst was the first of
- the German armored cruisers to sink. The captain of the Gneisenau
- was soon to follow: "he called for three cheers for
- 11
- His Majesty (the Kaiser) and the Gneisenau was then abandoned. I
- fell into the water as she capsized," recalled one survivor.
-
- The remains of the valiant ship looked "like a great patch of
- brown seaweed" according to one British rescuer.
-
- This scenario, named Falkland, is probably the most imbalanced of
- all, the Invincible on its own could deal with the entire German
- squadron, but it don't show how the Dreadnought had so elevated
- naval firepower as to render previous navies obsolete.
-
- After this battle the Dresden was relentlessly pursued until it
- too was caught, battered and forced to surrender. With the German
- raiders now finished, both sides turned their full attention to
- the immediate battle front in the North Sea.
-
- Despite the great strength of the German battle fleet, called the
- High Seas Fleet, it was well outnumbered by the massed ranks of
- the British Dreadnoughts. Early expectations of a major fight in
- the North Sea never materialized. Germany was very cautious with
- their fleet, and had badly misjudged British strategy.
-
- One of the most important decisions made by the British, before
- the start of the war, was not to closely blockade the German
- ports, as was expected, but to operate a distant blockade. The
- main fleet was based at Scapa Flow, in the Orkneys, and a smaller
- older fleet would block the Channel. This both effectively
- bottled up the German Fleet into the Baltic and North Sea, and
- also avoided many of the dangers from mines, submarines,
- shallows, shore batteries, and, later, bombers, that a close
- blockade would involve. It was indeed a shrewd move.
- 12German strategy towards fighting the British was based on the
- sensible premise of trying to split the more powerful force, and
- defeat it in detail. This it achieved to some extent by splitting
- is own fleet into the faster battlecruisers and the slower
- Dreadnoughts. The battlecruisers speed would enable them to
- escape from most pursuers.
-
- To entice the British to split its naval force, several
- bombardments, by the battlecruiser fleet, of English coastal
- towns was ordered. One of these raids in particular, on
- Scarborough, enraged British public opinion, as several women and
- children were killed by the shells. In response to this Admiral
- Beatty's battlecruiser force was split from the Grand Fleet, and
- based further south at the Forth. This would enable him to
- intervene if any further raids were launched. Also, of course,
- this was partly what the Germans wanted.
-
- The codebreakers at the Admiralty were impressively successful at
- cracking the German naval codes, and in January 1915 they were
- accurate in their predictions of a German raid, in the vicinity
- of the Dogger Bank".
-
- A message to Winston Churchill read "Those fellows are coming out
- again.......four German battlecruisers, six light cruisers and 22
- destroyers will sail this evening to scout the Dogger Bank.
- Admiral Beatty's battlecruisers rushed to intercept the raiders.
- A lieutenant on Beatty's flagship, HMS Lion, remembered the
- moment of contact: "The enemy appeared on the eastern horizon in
- the form of four separate wedges.....suddenly from the rear most
- of these wedges came a stab of white flame...we waited for what
- seemed a long time, probably about 25 seconds, until a great
- column of water and spray arose in the sea at a distance of more
- than a mile on our port bow".
-
- The German force was outnumbered five to four in capital ships,
- and at least no to one in cruisers and destroyers, so Admiral
- Hipper, the German commander, wisely turned for home.
- 13In the running fight that followed the old Blucher, the weakest
- of the German capital ships, was unable to escape. A survivor
- recorded how tension mounted within the ship as its speed
- faltered under the heavy bombardment: "now the shells came thick
- and fast with a horrible droning hum". The Blucher was sunk much
- to the huge delight of the British press and civilian population.
- Beatty was not impressed though, in private he said to a
- colleague: "the disappointment of that day is more than I can
- bear to think of. Everybody thinks it was a great success, when
- in reality it was a terrible failure". Admiral Beatty had hoped
- to sink far more than just the Blucher.
-
- This battle is recaptured in the Dogbank scenario.
-
- Having successfully split the British fleet, the basic German
- plan was to chip "away at British naval power with submarines and
- mines, and hopefully to entice Beatty's battlecruisers to chase
- the German battlecruisers into a trap laid by the High Seas
- Fleer. The German High Seas Fleet now had a new commander,
- Admiral Scheer, who, unlike his predecessor, was willing to put
- the trap plan into action.
-
- Unfortunately for Scheer, the British had cracked the naval codes
- so comprehensively that Admiral Jellicoe, the commander-in-chief
- of the Grand Fleet, and Admiral Beatty were fully aware of German
- intentions, and able to take advantage of them.
-
- The British plan was to allow Beatty's battlecruisers to take the
- bait of the German trap, but then in turn to lead the German
- fleet into the guns of the entire Grand Fleet.
-
- On the 31st May 1916 both Beatty's force and the Grand Fleet
- sailed from harbor. All the reports of the officers and sailors
- of that day show how they expected nothing more than another
- fruitless boring sweep of the North Sea, Beatty had a powerful
- fleet, the 8th Battle squadron of 15 inch gunned battleships had
- been temporarily placed under his command, to add to his
- 14five battlecruisers, and considerable number of light cruisers
- and destroyers.
-
- At around 2pm, near the Jutland bank off Denmark one of the
- scouting light cruisers, HMS Galatea, was sent to investigate a
- merchant ship. The merchant ship was indeed harmless, but the
- Galatea also spotted some German light vessels, and a short
- engagement followed. These German ships were scout cruisers of
- Hipper's battlecruiser force, Beatty turned South to try to cut
- off Hipper's retreat to his bases. The battlecruiser closed and a
- fierce running fight took place. This is now known as "the Run to
- the South". The firing started at about 3 4-8pm. Soon after 4pm
- the first disaster struck the British battlecruisers. HMS
- Indefatigable was hit by a salvo from the old German
- battlecruiser Von der Tann, and first veered out of line, and
- then exploded.
-
- Admiral Beatty, brave to a fault, did not flinch from his
- pursuit. However, before 4 30 pm the Queen Mary similarly took a
- plunging salvo, crashing through the under-protected armor deck
- and causing an explosion which set off the ship's magazines. The
- Queen Mary was a wreck in seconds. Beatty showed some of his
- frustration to his Flag Captain: "Chatfield, there is something
- wrong with our bloody ships today". He again did not flinch from
- his pursuit. The German ships were firing very accurately and
- although they were being hit, all were steaming well. The other
- officers in the British battlecruiser fleet looked to HMS Lion,
- Beatty's flagship, after the loss of the Queen Mary, for any
- signal that might indicate a change of plan.
-
- But the Lion looked resolute in its pursuit, even though near
- misses from German shells were drenching it in spray. But for the
- heroic thinking of a gunnery officer on HMS Lion it too would
- have exploded. A direct hit on in mid ship turret tore the roof
- off and exploded inside. The fire would have reached the magazine
- had not the dying officer ordered it to be flooded. Smoke poured
- from this wound in the Lion, but the flagship remained active for
- the entire battle.
- 15Before 5pm the battle rapidly changed. The German High Seas Fleet
- came into view, an impressive line of Dreadnought stretching back
- into the horizon. Beatty signalled his force to alter course to
- the North, and the battlecruisers followed in turn to begin the
- next stage of the battle "the Run to the North". Fortunately for
- Beatty the 5th Battle Squadron took up the rear of this line, and
- these powerful modern Dreadnoughts took the full anger of the
- firing of the leading German ships. The ships of the 5th Battle
- Squadron, the Barham, Valiant, Warspite and Malaya, fired
- continuously at the German fleet. The Germans concentrated their
- fire on the last ship, the Malaya, in the hope of slowing her
- down and picking her off. Despite some very heavy hits, the
- Malaya kept her station and kept firing relentlessly back.
-
- Meanwhile Jellicoe, is his powerful Dreadnought the Iron Duke had
- increased speed to rendezvous with Beatty and add the weight of
- the full Grand Fleet to the battle. His short signal to the
- Admiralty in London raised the tension and expectation there to
- new height: "Fleet action is imminent". Jellicoe was, however,
- confused and uncertain about how the battle was developing, being
- none too impressed by the vagueness and contradiction of the
- reports: "I have never felt so `out of it' - I could not make out
- the situation a bit. Neither the enemy battle fleet was ahead,
- abeam or on the quarter.
-
- The accuracy of fire of the German battlecruisers had dropped off
- considerably, as all five had taken a considerable punishment.
- However the leading German Dreadnoughts had their chance when a
- hit on Walpite's rudder jarred it, and forced the great warship
- into turning in a huge sweep, initially straight at the German
- Fleet. Warspite took a terrific pounding, being hit many times,
- but unlike the battlecruisers its heavy armor plating withstood
- the battering and it kept firing as it steamed around in its
- lonely circle. This may have saved another British ship, the
- Warrior, from immediate destruction.
- 16The Warrior had been following its squadron flagship, the
- Defense, about 10 miles or so ahead of Jellicoe. Both ships were
- old armored cruisers and had turned to fire into the advancing
- Germans, disabling the light cruiser Wisbaden. But when the old
- armored cruisers took the fire from the German Dreadnoughts, they
- were severely punished. The Defense exploded and sank under a
- rain of shells, and the Warrior limped off, fortunately saved by
- the Warspite as the German gunners shifted targets.
-
- Despite Jellicoe's uncertainty about the exact German position
- and course, he ordered his fleet to change from side columns
- abreast to one long battle line, lead by the powerful Dreadnought
- King George V.
-
- The Germans, eagerly seeking fresh laurels, were taken aback.
- They could not see the British fleet itself, but just the bright
- yellow flashes of over 100 heavy guns all along the Northern
- horizon. The ships in the van of the British line found great
- difficulty in seeing any targets in the mist, but the ships to
- the rear fired many broadsides, hitting the leading German
- battlecruisers and Dreadnoughts.
-
- The fighting lasted for about half an hour, but despite the
- weight of advantage in the British favor a salvo of shells hit
- the British battlecruiser Invincible, and it too went into its
- death throes, first pulling out of line sharply, and then
- exploding.
-
- Admiral Scheer then signalled to his fleet to carry out a
- manoeuvre it had practiced many times, a "battle turn away",
- where all ships turn together and head away on an opposite
- course.
- This manoeuvre was carried out with considerable skill and ended
- the firing.
-
- Jellicoe signalled to the flagship leading the rear of his line,
- the Marlborough: "Can you see enemy!". "No" came the reply.
- Admiral Scheer, who had successfully extricated his fleet, then
- turned around and again headed straight
- 17back into the center of the British line. Despite his later
- insistence that this was designed to re-engage Jellicoe, it is
- far more likely he was trying to steer round the back of the
- Grand Fleet and escape back to base. In the event though he gave
- Jellicoe a second chance, and had to resort to even more
- desperate measures to escape. Scheer order Hipper's badly mauled
- battlecruisers to charge the British line. First the Derfflinger,
- then the others slowly built up speed and, in an episode that has
- motivated seafarers ever since, launched themselves forward
- against enormous odds.
-
- As this was being done the rest of the German fleet's big ships
- turned away for the second time. The German battlecruisers took a
- predictable battering before they turned away, the Lutzow being
- so badly damaged that it was abandoned. This was the first
- serious German lost. Scheer also ordered his destroyers to launch
- a torpedo attack to cover the retreat. This achieved the desired
- effect of turning the British Dreadnoughts away, a decision that
- was possibly unnecessary as the torpedoes were launched at
- maximum range, and a counter-attack by British destroyers largely
- drove off the attacking flotillas.
-
- This second escape ended the main engagement between the
- Dreadnoughts, although Beatty's battlecruisers, now at the head
- of the battle line, did engage some German ships, believed to be
- the pre-Dreadnought battleships for a short while.
-
- Throughout the fighting the mist played a decisive role in
- shielding each side's ships from the gunnery view. Report after
- report in the logs of the British fleet show the frustration at
- being unable to make out the targets clearly, if at all.
-
- Admiral Scheer decided to turn a second time to try to make Horns
- Reef, and the security of his bases, but this time using the
- cover of night. He ordered his ships to maintain course, as they
- quite desperately sought to escape from Jellicoe's battle fleet.
- 18Seer's escape route took him though the rear of the British
- fleet, now heading South in its search. The rear was made up of
- the British destroyer flotilla's. In the considerable confusion
- and uncertainly of battle at night, the British destroyers flung
- themselves in torpedo attacks at the German ships as they
- occasionally came into view. There were several collisions
- between the destroyers, and one even collided with the German
- Dreadnought Nassau before making good its escape (the German guns
- could not be lowered to be brought to bear on the tiny
- destroyer).
-
- These attacks cost the flotillas several destroyer and many
- lives, but were eventually successful as a torpedo hit on the
- pre-Dreadnought battleship Pommern sent it up in a huge
- explosion.
-
- The light of early morning brought huge relief to the German
- fleet. Hundreds of binoculars scanned the horizon in the
- expectation of seeing the Grand Fleet barring in way home, but it
- was too far away to intervene, and the ships of the High Seas
- Fleet made it safely back to port.
-
- The Germans were quick to claim victory at Jutland, and certainly
- the list of British ships sunk is awesome:
-
- Battlecruisers: Queen Mary, Indefatigable and Invincible
-
- Armored cruisers: Defence, Warrior and Black Prince
-
- Destroyer: Tipperary, Ardent, Fortune, Sparrowhawk Shark Nestor,
- Nomad and Turbulent.
-
- The German losses were significant:
-
- Battlecruiser: Lutzow
-
- Battleship: Pommern
- 19Light cruisers: Wiesbaden, Elbing, Rostock and Frauenlob
-
- Destroyers: V48, V4, V27, S35 and V29
-
- British casualties were painfully high, over 6,000 men were
- killed (around 3,000 on the three battlecruisers). German losses
- were around 2,500 killed.
-
- Credit certainly has to be given to the skillful handling of the
- German fleet, its accurate gunnery and its bravery (especially of
- the battlecruisers), but the clear resilience of the German ships
- to punishment saved several from going down.
-
- On the British side bravery, particularly of the battlecruisers,
- light cruisers and destroyers, is beyond question. The tactics
- were again good, although Jellicoe's rigid command discipline
- prevented other admirals acting on their own initiative when
- perhaps they could have done. The ships however where far from
- beyond question, the battlecruisers were not well protected, and
- the armored cruisers should have become museum pieces years
- before.
-
- In the end though the poor visibility, helped by vague British
- communications, probably saved the German fleet from crippling
- losses in its escape. Despite British losses, Jutland did not
- change the strategic balance in the North Sea. The Grand Fleet
- did not lose a single Dreadnought. Beatty still had an advantage
- in the numbers of battlecruisers, and British shipyards were
- building replacements three times faster than their German
- counterparts.
-
- Jutland caused consternation in Britain, and a deep loss of faith
- by the British public in the Royal Navy (who confidently expected
- a naval battle to be another Trafalgar). However it was most
- succinctly summarized by an American journalist who wrote "The
- German navy has assailed is jailor - but remains in jail".
- 20After Jutland the German fleet made few sorties, although one of
- which could have led to another battle. Germany though was
- exhausted on the land battle fronts, and in capitulation there
- led to the surrender of the entire fleet to the British (now
- commanded by Admiral Beatty).
-
- "The German flag will be hauled down at sunset, and will not be
- hoisted again without permission" - Admiral Beatty, after the
- surrender of the German High Seas Fleet, November 1918.
-
- Naval History of The Sino Japanese War - 1894
-
- Japan began the transition from a medieval state to a modern
- power around 1850, taking most of its lessons from the colonial
- Europeans. Only a small fraction of Japan is inhabitable, the
- rest being inhospitable mountains, so the country's lack of
- sovereign territory has long dominated its policy towards other
- Asian countries.
-
- By early 1894 Japan's rulers felt confident enough to expand, and
- were enviously eyeing nearby Korea. Formosa (now Taiwan) and the
- huge land mass of China. Deliberate Japanese provocations soon
- led to war with China.
-
- Both Japanese and Chinese troop movements to the land around the
- Yalu river were carried out by sea, and the escorting squadrons
- of warships clashed in the Yellow Sea on 17th September 1894.
- Neither side expected the clash to result in one of the biggest
- naval engagements for decades, but that is just what happened.
- The Chinese, led by two 12 inch gunned battleships, came out from
- the Yalu river in near to line abreast formation. The whole
- squadron was somewhat slow, maintaining a speed of only six
- knots.
- 21The Japanese, with no battleships but several more modern
- cruisers, adopted the traditional line astern formation, and were
- capable of twice the speed of the Chinese. In addition they split
- into two squadrons, enabling more rapid manoeuvres.
-
- The fleets first sighted each other between the islands of Talu
- and Haiyang around midday. The battle that followed is sometimes
- referred to as the battle of Haiyang.
-
- As the fleets engaged the Chinese line abreast formation first
- became a wedge, then became a mess, as the Japanese moved swiftly
- passed them. The Japanese squadrons circled round the hapless
- Chinese, with the range at times decreasing to under 1,000 yards.
-
- Both sides had peculiar disadvantages. The biggest Japanese guns,
- the French designed 12.6 inch Canets, could only fire once every
- five minutes, and proved all but useless. However the Chinese
- ammunition was so poor that some reports suggest many shells were
- not filled with explosives, but contained sand or were just
- empty.
-
- The most effective results were gained by the Japanese cruisers,
- in particular the Yoshino, armed with German 21cm (8.2 inch)
- guns.
-
- After five hours of fighting the result of the battle were
- conclusive. The Chinese ships Chao Yung, Chih Yuen, and King-Yuen
- were sunk in the battle, and the Kwang-Chia struck a reef and
- later exploded while trying to flee. The Yang_Wei was rammed and
- sunk accidentally by the Chi Yuen. The Ping_Yuen also sank in
- shallow water after escaping from the fight.
-
- No Japanese ships were lost, although all but one reported
- casualties and damage. Newspapers reported that the flagship
- Matsushima, and the Akagi and Hiei showed the worst effects of
- the fighting.
- 22All Japan went on to capture the rest of the Chinese fleet in is
- harbours at Port Arthur and Wei-hai-Wei. However its colonization
- of the land soon ended under great pressure from Germany and
- Russia.
-
- This humiliation of Japan did not stop its attempts at expansion,
- as the Russo-Japanese war of 1904-05, and more recently the
- Second World War, show clearly enough.
-
- The battle of Yalu, or Haiyang, is the first scenario on the
- IRONCLADS disk and the oldest battle recreated by this program.
-
- Naval History of The Russo-Taoanese War -1904 to 1905
-
- As the Russians and Japanese contested the mainland and islands
- of the Far East, considerable interest in the balance of power
- there was shown by the other world powers. Britain sided with
- Japan, worried about Russian expansion into China, and supplied
- the Japanese with modern warships, including four powerful
- battleships.
-
- Russia turned to France for assistance, and a naval arms race
- began that both sides felt would inevitably lead to war, Japan
- was strongly influential in Korea at the time, as the Russians
- were in Manchuria (now Northern China). The southern most point
- of Manchuria was the strategically valuable port called Port
- Arthur.
-
- Showing a willingness to take the initiative without bothering
- with War declarations (as with Pearl Harbor), the Japanese chose
- a favorable moment and attacked Port Arthur. This attack was
- nowhere near as successful as Pearl Harbor, but it demonstrated
- the aggression of Japanese
- 23navel tactics, and the Russian fleet, commanded by Admiral
- Witgeft, became crippled by indecision amongst its high command.
-
- The Japanese managed to move troops out of Korea to surround Port
- Arthur on the land side, while the navy blockaded the entrance.
- The Russians showed considerable courage in the bloody defense of
- Port Arthur in the land battles, but the fleet of six battleships
- in the port had to be repeatedly ordered by Moscow to attempt a
- breakout and sail to Vladivostock.
-
- Eventually, on 10th August 1904, Admiral Witgeft did put to sea,
- and initially made good his escape from the Japanese Admiral
- Togo. However Togo managed to re-engage the Russian fleet while
- it was still in the Yellow Sea, and a shell killed Admiral
- Witgeft while he stood outside on the bridge. After this event
- senior officers in many navies were ordered to take cover, and
- ignore the Nelsonian image of flag officers standing bolt upright
- on deck oblivious to danger.
-
- Despite Witgeft's orders to the second-in-command, Admiral
- Ukhotomski, to make for Vladivostock regardless, Ukhotomski
- ordered the fleet to follow and went straight back to Port
- Arthur. No ships were sunk in the battle (named the Battle of the
- Yellow Sea, or the Battle of Round Island) but the fighting was
- fierce between the battleships for a while. The three leading
- Japanese battleships all took direct hits, the flagship Mikasa
- having most of its main guns knocked out. Needless to say Admiral
- Ukhotomski was relieved of his command on return. Some of the
- cruisers and destroyers did attempt to slip away in the night and
- reach Vladivostock but all were captured before they made it.
-
- This battle is recreated in the Yellow Sea scenario.
-
- When the Russian Admiral in Vladivostock, Admiral Iessen, heard
- that the Port Arthur fleet was attempting a breakout, he rushed
- to sea with his small
- 24force of three armored cruisers. A brave attempt to meet up and
- help the larger fleet. As soon as Ukhotomski's turn back was
- reported to Vladivostock a fast destroyer was sent out to stop
- Admiral Iessen.
-
- Unfortunately this destroyer did not reach the Rossia, Iessen's
- flagship, in time and the Russian squadron ran into a more
- powerful Japanese force, commanded by Admiral Kamimura, guarding
- the Straights of Tsushima.
-
- In a battle that became known as the Battle of Ulsan, the slow
- Russian armored cruiser Rurik was caught, pounded, and sunk.
- Iessen made several circular sweeps to draw the fire off the
- Rurit but it ended in vain, and the Russians fled back to
- Vladivostock. Admiral Kamimura did not maintain his pursuit long
- enough to catch Iessen's two remaining cruisers.
-
- This small battle is captured in the Ulsan scenario.
-
- Meanwhile the Russian Baltic fleet, commanded by Admiral
- Rozhdestvensky in the battleship Suvarov, had been ordered to
- start its epic voyage, halfway around the world, to raise the
- naval blockade of Port Arthur.
-
- Unfortunately for the Russians, the Japanese captured a famous
- hill overlooking Port Arthur, named 203 metre hill, long before
- the Baltic fleet was due to arrive. This hill enabled the
- Japanese to direct the fire of powerful 11 inch howitzers into
- the bay at Port Arthur, and systematically sink the Russian ships
- in it.
-
- Soon after this Port Arthur surrendered.
-
- The Baltic fleet completed the journey around the world in six
- months. Sailing via the Cape of Good Hope, there was no shortage
- of mishaps and adventures on the way.
- 25The nervousness of the Russians is shown in one incident in the
- North Sea when they completely unrealistically took British
- fishing vessels to be Japanese torpedo boats and opened fire on
- them. Fishermen were killed and a war with Britain was only
- narrowly avoided.
-
- One startling feature of the Baltic fleet was its age. The four
- new Borodino class battleships were respectable enough, but many
- of the ships were hopelessly old, some resembling sailing
- men-of-war with funnels.
-
- It is no secret that the Russian fleet was hoping to slip through
- the Straights of Tsushima and reach its new destination of
- Vladivostock (there was hardly any point heading for Port Arthur)
- without a major fight. After six months at sea this is
- understandable.
-
- As the fleet closed on the narrow straight, it was obvious from
- listening to Japanese transmissions that the Russian fleet had
- not been spotted. Hopes were high and nerves were on edge.
- However, as the fleet moved on the monitored radio transmissions
- changed, they became rapid and excitable. It was clear that the
- Russians had been seen.
-
- At first the Russians just saw several Japanese cruiser appear
- out of the mist, then after a brief exchange of fire, disappear
- again. As the fleet, sailing in a tight formation, got nearer to
- Tsushima Island, these brief encounters with the Japanese
- cruisers became more frequent. It was the slow build up to a
- major action.
-
- About midday on 27th May 1905 the Russians first sighted a line
- of big ships heading South on a nearly opposite course. Initial
- wishful thinking that this was only part of the Japanese fleet
- turned out to be just that, as every powerful ship that Admiral
- Togo could muster slowly appeared on the horizon,
- 26Admiral Togo tried repeatedly to use the extra speed of his main
- ships to "cross the T" of the Russians. This is a tactic were the
- full broadside of one fleet engaged simply the van of the other,
- in the hope of disabling some ships before the rest can get into
- action.
-
- Despite this extra speed the Russians consistently turned to
- avoid being caught, although they had to endure some punishment
- while closing the range to bring their secondary armament and
- smaller guns into action.
-
- Both flagships took the brunt of the fighting in the first hour
- of the battle, and the Suvarov, the Russian flagship became badly
- damaged. The Russian second-in-command, in the battleship
- Alexander III took over leading the line when the Suvarov could
- no longer keep up a reasonable speed.
-
- It was mainly from the experience of this battle that future
- admirals decided not to place their flagships at the head of the
- battle line (in particular, note the positions of the flagships
- at Jutland).
-
- As smoke poured out of the Russian ships observers on them kept
- peering at the Japanese line to see if any were hit. But they
- could see nothing but a line of ships firing relentlessly at
- them. Hits on the Russian battleships became more frequent as
- their guns were slowly knocked out.
-
- A key factor in the fight seems to be the quality of the Japanese
- ammunition, its shells exploding violently and causing far more
- damage than the Russian return fire seemed to be.
-
- Admiral Rozhdestvensky was injured on the Suvarov, and eventually
- a destroyer appeared out of the confusion to take him off. A
- number of other officers escaped onto the destroyer, which,
- without any small boat, had to come alongside the flagship and
- enabled the officer to cross to it while it was lifted by a wave.
- This was a once-in-a-lifetime desperate move by the destroyer
- captain, which was successful.
- 27When a destroyer was sent back to the Suvarov to pick up the rest
- of the survivors the once formidable battleship could not be
- found. It was apparently sunk by repeated torpedo attacks from
- Japanese destroyer. One Japanese observer watched the Suvarov's
- final demise, his remaining guns firing desperately right to the
- end "as is befitting of a flagship".
-
- The rest of the fleet made an effort to continue on course for
- Vladivostock but only one armed yacht (the Almaz) and two
- destroyers ever reached it.
-
- The Russian battleships Borodino and Alexander III were both sun
- and almost ever other ship was sunk or badly damaged in the
- fighting that continued well into the night. The next day many of
- the Russian ships surrendered, being virtually unable to make
- steam and in a clearly hopeless situation.
-
- No Japanese ships were lost during this battle, the Battle of
- Tsushima, and it clearly bares comparison with Trafaigar in the
- decisiveness of the result. Admiral Togo became a national hero,
- Japan had established itself as a world power beyond question,
- and the humiliation of Russia helped fuel the discontent that led
- to the Bolshevick revolution of 1917.
-
- Naval History of the Second World War - 1939 to 1945
-
- The Second World War involved the World's five biggest navies,
- those of Britain, USA, Japan, Germany and Italy, in a fight to
- the death. As the War stretched to all the comers of the Globe,
- these navies were engaged in the fighting to a degree unknown in
- previous wars. It is, for example, impossible to separate the
- involvement of the US Army and Navy in the Pacific War with
- Japan, as so much of the fighting required combined operations.
- 28The DREADNOUGHTS simulator do not pretend to encompass the full
- scope of naval conflict in this war, but concentrates on the
- battles that were good old-fashioned engagements between surface
- warships. Easily the most famous of the is the pursuit and
- sinking of the German battleship Bismarck although others such as
- the battle of the River Plate were important and are well known.
-
- At the outbreak of war in September 1939 Germany's navy was
- clearly the weakest of its three main forces. The Treaty of
- Versailles, which somewhat humiliated Germany after the First
- World War, severely restricted the ships it could build. Hitler
- seems to have been anxious to have kept (at least publicly)
- within the treaty limits, in order not to provoke Britain. The
- limits imposed on German shipbuilding resulted in some clever
- designs, none more success than the "pocket battleships" such as
- the Grab Spee. The Grab Spee was one of a class of ships built
- with the displacement of a cruiser but with the armament of a
- small battleship. This made it an excellent commerce raider, as
- its speed enabled it to escape from more powerful ships, but its
- firepower (six 11 inch guns) could easily out match any cruiser
- the British could put against it.
-
- Just before the war started the Grab Spee sailed for the South
- Atlantic, escaping unnoticed through the Faeroes-Iceland gap. The
- early weeks of the war were dominated by politics and caution,
- and the Grab Spee was not allowed to attack French or US ships,
- but could attack and sink British merchantmen. This she did with
- considerable success, sowing a huge amount of confusion in the
- Royal Navy as to the raider's whereabouts, and how many ships
- were involved. The pursuing force in the South Atlantic was
- commanded by Commodore Harwood in HMS Ajax along with her sister
- ship HMS Achilles (both armed with 6 inch guns), and the more
- powerful HMS Exeter and HMS Cumberland (both with 8 inch guns).
- None of these ships on their own were any match for Grab Spee,
- and even all four together were in great danger from 1 1 inch
- guns.
- 29After a cruise of several months and with nine British ships
- sunk, Captain Langsdorff, commanding the Grab Spee, decided to
- head for the River Plate Estuary to attack British shipping
- there. In an inspired piece of guesswork Commodore Harwood
- decided to concentrate his force at this estury as the most
- likely next target. Unfortunately for Harwood the Cumberland had
- to be sent to the Falklands to refuel.
-
- Harwood's cruisers had already worked out tactics on how to fight
- a superior ship before they met Grab Spee on December 13th. The
- tactics were to split their force, the Exeter attacking
- independently with its 8 inch guns, and the smaller Ajax and
- Achilles racing in to attack when the Grab Spee's shells started
- falling too close to the Exeter. This should force the Grab Spee
- to switch targets, so losing the range on the Exeter, which would
- then re-engage and force the Grab Spee to switch targets again.
-
- When Langsdorff sighted the three cruisers he decided to close
- the range, to enable his secondary armament to deal with the two
- smaller gunners quickly established the range on the Exeter, and
- started hitting, causing an alarming amount of damage. However,
- the Grab Spee was hit both by the Exeter and the small cruisers,
- and Langsdorff was worried about allowing the Ajax and Achilles
- the opportunity of closing to torpedo range. He therefore
- switched his main armament to fire at them, thus giving the
- Exeter a respite. Dynamic ship handling on the Ajax and Achilles
- spared them any hits, although several near misses showered them
- with splinters. The Exeter re-engaged the Grab Spee, but again
- the German gunners found their target and punished the British
- cruiser with several hits. Again the Ajax and Achilles threatened
- with torpedoes, and again the Exeter was saved, now with only one
- turret left firing.
-
- For a third time Grab Spee turned on the Exeter, and Harwood,in
- the Ajax, steamed towards the German ship to close the range.
- Langsdorff again switched target, but this time hit the Ajax
- hard, knocking out the two after
- 30turrets with one hit. Grab Spee was also hit, losing its spotter
- plane. The Exeter was now out of the action, and the Ajax and
- Achilles were low on ammunition. Harwood decided to call off the
- action, and under the cover of smoke, broke free. Grab Spee
- headed for the sanctuary of neutral Montevideo in Uruguay,
- blazing away with all its guns. Thus ended the battle of the
- River Plate, but not the saga of the Grab Spee.
-
- Tied down by the complicated politics of a warship in a neutral
- port, and with knowledge of an increasing British presence to
- blockade him in, Langsdorff and the German Admiralty were in a
- quandary on how to proceed. An initial plan to break out for
- Argentina was thwarted by clever British diplomacy, and the Grab
- Spee was scuttled on 17th December. Langsdorff felt compelled to
- shoot himself. Harwood had already been promoted to Rear-Admiral
- following the battle on the 13th.
-
- The battle of the River Plate was a brilliantly handled cruiser
- action, and is the first battle on the BISMARCK scenario disk.
-
- The next three battles involve the Bismarck in its famous
- breakout into the Atlantic. The Royal Navy committed five
- battleships, three battlecruisers, two aircraft carriers, 14
- cruisers, 33 destroyers and eight submarines to, in Churchill's
- famous order "sink the Bismarck".
-
- The Bismarck was a powerful battleship, claimed to be within the
- limits of the Treaty of Versailles, but in fact was well outside
- it. With eight 15 inch guns, and a considerable turn of speed at
- 29 knots, it was both fast and deadly.
-
- The original plan was for it to break out into the Atlantic with
- the cruiser Prinz Eugen, and meet up with the battleships
- Scharnhorst and Gneisenau, currently in Brest. This would create
- an impressive and swift fleet of raiders to disrupt the Atlantic
- convoys. Unfortunately for the Germans, the
- 31Scharnhorst, undergoing a refit, was not ready for sea, and the
- Gneisenau suffered bomb damage in port. The revised plan was
- simply to get the Bismarck and Prinz Eugen out on a raid in May
- 1941.
-
- Initially events went well for Admiral Lutjens on the Bismarck.
- The ships sailed in bad weather and made it to the Denmark
- Straight before being spotted by the British cruisers, Norfolk
- and Suffolk. These two cruisers shadowed the Bismarck until the
- battlecruiser Hood and the new battleship Prince of Wales could
- engage it.
-
- At first light on 24th May the German ships saw the British
- fleet, commanded by Admiral Holland on the Hood, but initially
- mistook them for cruisers. Prinz Eugen engaged the Hood for a
- short time, scoring at least one hit. This hit started a fire on
- Hood that enabled the Bismarck's spotters to find the range
- quickly. The British dispositions were poor. The Hood led the
- more heavily protected Prince of Wales, in a tight formation, in
- a diagonal course towards the Bismarck that enabled the Germans
- to fire full broadsides, but did not close the range as quickly
- as they could have done.
-
- In the event the Hood was hit by a salvo from Bismarck that
- caused a serious explosion that broke the Hood in two.
- Conventional wisdom is that Hood's magazine exploded, although
- eyewitnesses reported that the explosion took place well away
- from any magazine, and may have been Hood's torpedoes exploding.
- In any event, there were only three survivors, and the world's
- largest battlecruiser was sunk, possibly after only four salvos
- from Bismarck. Contrary to some reports that Prinz Eugen was kept
- out of the fight, it played an active part, and the fire from
- both ships was then concentrated on the Prince of Wales. HMS
- Prince of Wales was not a happy ship, it was plagued by jamming
- turrets, and was reduced to firing from its one twin barrelled
- "B" turret. It took seven hours from the two Germans before
- turning and escaping through its smoke screen. Bismarck took a
- damaging hit from the Prince of Wales, which flooded some of the
- forward compartments.
- 32The loss of the Hood was treated as a national calamity by the
- British, although careful analysis would show it was simply not
- well protected enough to have been put into such a fight. The
- Germans have long lamented Admiral Lutjens decision not to pursue
- the Prince of Wales.
-
- This battle, the battle of the Denmark Straights, is the first in
- the Bismarck trio.
-
- Following this disaster the British concentrated on their
- attempts to slow the Bismarck down using torpedo attacks from
- ancient Swordfish biplanes. However a clever turn by Lutjens
- evaded the shadowing forces and contact was lost with Bismarck
- and Prinz Eugen.
-
- The Prinz Eugen then separated from Bismarck to make its own way
- back to Brest, the Bismarck taking a more direct route.
-
- After several harrowing days the Bismarck was located by an RAF
- Catalina, and the Swordfish attacks continued. After a serious
- mistake when the Swordfish attacked the cruiser Sheffield, two
- more strikes scored two or three torpedo his on Bismarck.
- Although the midship his increased Bismarck's flooding, it was
- the one hit on the stern, jamming the rudder, that was to prove
- critical.
-
- Bismarck started to turn erratically, and despite desperate
- attempts to free its rudder, the great battleship started heading
- back towards her pursuers. That night, on the 26th May, Captain
- Vian's destroyer flotilla, lead by the Cossack, launched a
- further torpedo attack. Because of appalling weather the results,
- and even course, of this battle are unknown. However this attack
- by four Tribal class destroyers, and the Polish destroyer Piorun,
- is recaptured in the Tribal scenario.
- 33One thing this attack did achieve is that it kept Bismarck's
- gunners up through the night. It was an exhausted crew that
- sighted two more British battleships, the flagship King George V
- and the Rodney, and two heavy cruisers, the Norfolk and
- Dorsetshire, the next morning.
-
- The commander of the British fleet, Admiral Tovey, had taken on
- board the lessons of the sinking of the Hood, and split his force
- up to make life for the German gunners as difficult as possible.
- HMS Rodney, distinctive for its three triple barrelled 16 inch
- guns, was the first to open fire, at 8 47 am, followed quickly by
- the King George V (with ten 14 inch guns), and then the Bismarck
- itself. A hit from the cruiser Norfolk first wounded the Bismarck
- knocking out its fire control director. A 16 inch hit from Rodney
- knocked both Bismarck's forward guns. As the Germans shifted
- their fire control to the after position, a 14 inch salvo from
- King George V knocked out this fire control station too. The
- weight of firepower against the Bismarck was telling rapidly. By
- 9 31 am all Bismarck's main turrets were out of action, and it
- had scored no hits.
-
- The British mercilessly pounded the Bismarck for the next 45
- minutes, until at 10 45 am Tovey broke off the action. At the
- same time engineers on board the Bismarck were ordered to prepare
- the ship for sinking. At 10 36 the Dorsetshire was ordered to
- torpedo the burning hulk two of the four torpedoes fired hit, and
- the Bismarck sank at 10 40. Although many hundreds of German
- survivors escaped into the water, only 119 were picked up by the
- Dorsetshire before it was forced to escape following a U boat
- scare. A few more survivors were indeed picked up by a U boat and
- a German weather vessel. A much relieved Royal Navy, now
- desperately short of fuel, turned and headed for home.
-
- The third of the three Bismarck scenarios recaptures this last
- fight.
-
- After Japan's undeclared start to the Pacific War, with is attack
- on Pearl Harbor, there followed a catalogue of disasters for the
- Allied powers.
- 34Britain was, temporarily, under the illusion that the presence of
- its capital ships in Singapore would deter any Japanese
- aggression in that area. Some in the Admiralty also believed that
- aircraft alone could not sink a capital ship at sea. These
- mistakes resulted in the sinking of the battleship Prince of
- Wales and battle cruiser Repulse, in their attempt to interfere
- with the Japanese invasion of Malaya and Siam.
-
- The ships sailed from Singapore on the 8th December 1941, changed
- plan and headed back for Singapore on 9th December, were located
- by Japanese submarines on 10th December, and were relentlessly
- bombed and torpedoed until they both sank.
-
- As the Japanese attacked throughout the Far East, a joint force
- called ABDA (American - British - Dutch - Australian) was set up
- to try to organize naval resistance. On the 24th January 1942
- this force tried to prevent the invasion of Bomeo at Balikpapan,
- but failed.
-
- On the 27th February 1942 the ABDA force tried to intercept
- Japanese invasion transport ships heading for the island of Java,
- but instead ran into its covering force of cruisers and
- destroyers. The battle of the Java Sea marked the end of the ABDA
- fleet.
-
- The commander of the ABDA fleet was Admiral Doorman, in the Dutch
- cruiser De Ruyter, and the force included the British heavy
- cruiser HMS Exeter and the US heavy cruiser Houston. There was
- also the Australian cruiser Perth and Dutch light cruiser
- Sumatra, along with 9 destroyers. The Japanese covering force,
- commanded by Admiral Takagi, consisted of two heavy cruisers, the
- Nachi and Haguro, two light cruisers, the Naka and Jintsu, and 14
- destroyers.
-
- On sighting the Japanese force Admiral Doorman tried to break off
- the engagement, as his intended target was the transports.
- However hits on HMS Exeter slowed the allied escape, and soon the
- force became heavily engaged.
- 35The Japanese started using their new Long Lance torpedoes to
- great effect. With a range of over 30,000 yards these torpedoes
- hit and sunk first the destroyer Kortenaer then the flagship De
- Ruyter. Soon afterwards the Java went the same way. HMS Electra,
- a destroyer, was sunk trying to help the Exeter.
-
- The Exeter survived, only to be sunk two days later in an attempt
- to escape through the Sunda Straight. The remaining allied
- cruisers, the Houston and Perth, were also sunk while trying to
- prevent another landing at Bantam Bay in the Sunda Straight. The
- remnants of the ABDA force headed for Australia and Celyon.
-
- Almost the entire ABDA force had been lost for very little gain.
- Churchill called the battle of Java Sea, the fifth scenario on
- the Bismarck disk, "forlorn hope". The defeat of the Japanese in
- the Pacific was to involve a very different kind of naval action,
- a battle of submarines, carrier fleets, and intelligence.
-
- In the war against Germany, Russia was repeatedly asking the
- British and Americans for help, which was provided through the
- Arctic convoy system to the port of Murmansk. The German navy,
- based in the superb protection of the Norwegian fjords,
- repeatedly disrupted these convoys with submarines and surface
- ships.
-
- The mere presence of the battleships Tirpitz and Scharnhorst in
- Norway caused severe problems for the allies. Battleship covering
- forces were necessary for convoys if there was just the
- possibility that one of these giants was to put to sea. The
- Tirpitz was repeatedly bombed by the RAF, and was successfully
- damaged in an attack using midget submarines, but the Scharnhorst
- was a lucky and successful ship, and had largely escaped serious
- damage throughout the war.
-
- On the 26th December 1943, Scharnhorst's luck was to run out. It
- left its secure base, Alten Fjord, to try to attack a convoy
- bound for Murmansk. The
- 36close escort of the convoy included the three cruisers Belfast,
- Sheffield and Norfolk. The battleship covering force, many miles
- more distant (as it had to cover several convoys) was made up of
- the battleship Duke of York cruiser Jamaica, and four escorting
- destroyers. The British were commanded by Admiral Frazer in the
- Duke of York.
-
- The Scharnhorst, commanded by Admiral Bey, was escorted by five
- large destroyer. However these destroyers were stationed 10 miles
- ahead of the battleship, too far in the very bad weather and
- light conditions of an Arctic winter.
-
- The Scharnhorst first ran into the three cruisers, and a short
- engagement followed. Admiral Bumett, in the Belfast, broke off
- contact to protect the convoy, as he was sure that the
- Scharnhorst would continue with is attack. Admiral Frazer, now
- steaming towards the action, became very anxious when contact
- with the German ship was lost. Nevertheless Schamhorst, now
- without is destroyers, did reappear and fight a further
- engagement with Burnett's cruisers before calling the attack off.
-
- Burnett shadowed the Scharnhorst, and was reinforced by four
- destroyers,the 36th Destroyer division, from another convoy
- escort. Frazer, in the Duke of York headed to cut off
- Scharnhorst's retreat to Alten Fjord. Finally, at 4 47pm, Duke of
- York made radar contact with the Schamhorst, and closed in for
- the kill. In the very poor light the heavy guns of the two ships
- engaged mostly by radar, and even though Scharnhorst was hit
- several times it looked as though it would escape. However a last
- salvo from Duke of York penetrated a boiler room in the
- Scharnhorst, and destroyed it. The battleship's speed dropped to
- around 8 knots, but only for a while.
-
- Admiral Frazer had sent his destroyers in pursuit of the
- Scharnhorst, and there was considerable elation on board when the
- radar showed the destroyers to be gaining. In the desperate
- torpedo attacks that followed, with Scharnhorst flinging her helm
- to one side and the other to avoid the attackers, the Duke of
- York and the cruisers closed on the now frantic prey.
- 37The destroyers scored several torpedo hits, and succeeded in
- bringing the Scharnhorst speed down again from 22 knots to around
- 8 knots.
-
- At 7 pm the British battleship opened fire, hitting with the
- first salvo. The cruisers joined in to add to Admiral Bey's
- trouble. Bey seems to have accepted the Schamhorst's fate at
- around 7 pm, with only one main turret left-firing, when he
- signalled German high command: "We shall fight to the last shell:
- Scharnhorst ever onwards. The Duke of York ceased fire at 7 29
- pm,"the Scharnhorst a battered hulk and ordered the cruiser
- Jamaica to finish it off with torpedoes. This was easier said
- than done. The German ship was still firing her secondary
- armament, even after the Abandon Ship order was given, around 7
- 30 pm. The Belfast joined in with its torpedoes, but it was not
- until the four destroyers of the 36th Division joined in that
- Scharnhorst finally sank. In the end Schamhorst was hit by at
- least eleven 21 inch torpedoes before she went under, at 7 45 pm.
- Only 36 survivors were picked up from the icy waters of the
- Arctic Sea.
-
- The loss of the Scharnhorst ended the capital ship actions
- between the British and German navies, and is the last scenario
- for the Dreadnoughts program.
-
- The role of warships
-
- "The main thing - perhaps the only thing - for the
- Commander-in-Chief, was to issue a general idea of attack so that
- everyone could act with confidence and determination in
- destroying the enemy's force" - Admiral Dewar.
-
- A wartime navy is made up of many different types of ship, each
- with identified roles. Here is an introduction to the
- classification of warships,
- 38Ship classes
-
- Once a design for a warship has been accepted by the Admiralty,
- it is normal practice for several to be built to the same
- specification. The first ship built usually gives its name to the
- class as a whole. Sometimes the class was limited to one ship,
- for example HMS Tiger was the only Tiger class battle cruiser,and
- SMS Blucher the only Blucher class armored cruiser. Normally
- though several ships are built to the same design before
- improvements are made and a new design, resulting in a new class,
- is built.
-
- The charts supplied with the games list the names of all the
- ships present at the simulations, and in square brackets [...]
- the class of the ship is given.
-
- Battleships
-
- A battleship has only one main active role, to overcome and
- destroy any enemy ships with its immense artillery. Battleships
- were heavily protected with armor plating, mounted 11 to 16 inch
- guns in large turrets, and, at the time of the First World War,
- represented the ultimate weapon. Properly built a battleship
- could withstand an immense pounding.
-
- A battleship would normally serve in a squadron of ships of
- similar or identical class, and that squadron would form part of
- a main battle fleet.
-
- Battlecruisers
-
- "Rein in dem Feind! Ran!" (Straight into the enemy! Charge!) -
- Admiral Sheer's desperate order to his battlecruisers at Jultand
-
- The battlecruisers were an exciting and macho class of ships, but
- the concept was distinctly flawed, The strength of a
- battlecruiser lay in its high speed and
- 39hitting power. The guns mounted on battlecruisers matched those
- of battleships, but their armor plating was sacrificed in order
- to get the speed.
-
- The role of battlecruisers was supposed to be as a powerful
- scouting force, capable of drawing the enemy's battle fleet into
- action. Their speed also helped them intercept enemy raids.
-
- However the great flaw of reduced armor plating meant that they
- were incapable of withstanding the punishment that the big guns
- could deliver. The maxim of "speed is life" does not apply in an
- engagement between capital ships, it is staying power that
- counts.
-
- The list of British battlecruisers destroyed by only a few big
- shells is frightful- the Invincible, Queen Mary and Indefatigable
- all blew up at Jutland, and of course the famous fight between
- the Hood and Bismarck lasted only four or five salvos.
-
- Battlecruisers were eventually discarded in favor of the concept
- of the fast battleship.
-
- Armored and Protected Cruisers
-
- Armored Cruisers, at the time of Jutland, were a left-over from a
- previous era. They belong to the pre-Dreadnought classes of
- ships, but were strangely kept on as third-rate battleships. They
- did not possess the speed of light or battle cruisers, and their
- role at battles like Jutland was not much more than cannon
- fodder. Losses among Armored Cruiser were great when in contact
- with more modern warships, and had almost no protection against
- torpedo hits.
-
- In theaters far from home, Armored Cruisers were more justifiably
- used as small battleships in making up trade protection fleets.
- 40Protected Cruiser is an older term, referring to any medium sized
- ship where some effort has been made with armor plating. They are
- only present in the IRONCLADS scenarios.
-
- Light Cruisers
-
- Light cruisers were the light cavalry of the navy. Their main
- role was as the eyes of the fleet, gathering information and
- sending sighting reports to the flagships. It was common for a
- force of light cruisers to be stationed several miles ahead of a
- fleet, to act as scout. This was clearly a dangerous role as it
- sometimes meant being too close to an enemy battle fleet for
- comfort. In this role light cruisers took over from the frigates
- of Nelson's time.
-
- Other roles of light cruisers include escorting larger ships, and
- in operating as commerce raiders and protection vessels
- (particularly in the oceans far from home).
-
- Cruisers
-
- In the Second World War, and since, the term "light" has been
- dropped and the role (and strength) of cruisers updated to
- include engagements with larger enemy vessels.
-
- Destroyers
-
- It was a wild scene of groups of long low forms vomiting heavy
- trails of smoke and dashing hither and thither at thirty knots or
- more through the smother and splashes, and all in a rain of shell
- from the secondary armament" - Corbett, on the destroyer melee's
- at Jutland
- 41Destroyers were one of the great successes of the First World
- War. Originally called Torpedo Boats, then Torpedo Boat
- Destroyers, and finally just Destroyers, they were lethal little
- craft that were to be produced in huge number both in the First
- and Second World Wars.
-
- The uses of destroyers increased as their worth became proven,
- particularly in later years as submarine chasers, convoy escorts,
- close support for amphibious operations, anti-aircraft gun
- platforms, and so on. In the early days they served in small
- numbers as escorts for larger ships, and in much larger number
- (flotilias) for mass torpedo attacks. These mass attacks were
- rarely very successful, but fear of them greatly affected the
- movements of much larger ships. A battleship was well protected
- if it had a destroyer escort,as it could escape from a heavier
- force using the threat or reality of a destroyer torpedo attack
- to force its enemy to turn away.
-
- The best protection against such a mass attack was found to be a
- mass destroyer counter-attack.
-
- A destroyer relies on is speed and small size for protection, and
- on its two or three small guns (typically 4 inch guns) and
- torpedoes as offensive weapons.
-
- Gunboats
-
- Gunboats are very small vessels, typically used on rivers or
- coastal patrols. Occasionally they got caught up in a major
- battle, and so have been included for completeness. They will
- have almost no effect on the outcome, being too lightly armed to
- have much impact.
-
- For this simulation vessels such as minesweepers, minelayers,
- armed yachts and the like are classified as gunboats.
- 42Fleet organization
-
- Fleets are made much easier to control by their organization into
- squadrons. A squadron can by anything from two to 20 ships,
- though is typically around four large ships, such as battleships
- and cruisers, or six or more destroyers.
-
- A fleet is commanded by the Admiral in his flagship, and the
- other squadrons are usually commanded by Rear-Admirals in their
- squadron flagships. The fleet flagship may well have a squadron
- of its own.
-
- A typical fleet organization might be:
-
- LION
- (Flagship)
- Battlecruiser
-
- SOUTHAMPTON AURORA
- (Squadron (Squadron
- Flagship) Flagship)
- Light Cruiser Destroyer
-
- BIRMINGHAM PRINCESS_ROYAL ACHERON
- Light_Cruiser Battlecruiser Destroyer
-
- NOTTINGHAM TIGER ATTACK
- Light Cruiser Battlecruiser Destroyer
-
- +1 other +10 others
-
- 43The flagship can order squadrons around as if they were single
- ships. The subordinate ships to a flagship will simply follow
- their leader, unless specifically ordered to do otherwise.
-
- Communications
-
- "The Germans originally changed their general cipher once a month
- but soon changed it to every 24 hours, which they no doubt
- believed would defeat attempt to find the key. Twice we had the
- good fortune to obtain the new book. The first time from a sunken
- submarine; the second time from a Zeppelin. The Zeppelins, being
- under naval command, used the Navy signal book and cyphers" -
- Commander James (Room 40 - A secret Admiralty intelligence
- department)
-
- Radio was certainly in use in the early 20th century, and all
- ships are assumed to carry one. If this gets damaged the Signal
- Officer is reduced to using either flags (during the daytime) and
- lamps (in bad light and at night).
-
- When signalling an order to another ship it must be preceded by:
-
- SIGNAL THE <ship> ........
-
- for example:
-
- SIGNAL THE TIGER SEND ME YOUR SIGHTING REPORT
-
- There is no need to specify radio communications, as it will
- always be used in preference to the other two methods. The
- tactics of radio-silence are not simulated in this version of
- DREADNOUGHTS.
- 44Radar
-
- Radar was not invented until the Second World War, and is not
- simulated in this program.
-
- Latitude and Longitude
-
- "My position 41 degrees 10 minutes South 76 degrees 20 minutes
- West, Course North" - HMS Canopus signalling to the flagship HMS
- Good Hope, indicating that she was 250 miles away before the
- fateful battle of Coronel
-
- Ships will often report their position as a latitude (distance
- North or South of the equator) and longitude (distance East or
- West of the Greenwich Meridian). This is not a particularly easy
- reference and involves some practice to get right.
-
- Latitude and Longitude are measured in degrees and minutes. Each
- degree being 60 minutes. Lines of latitude, fortunately, are
- evenly spaced, with one minute of latitude being exactly one
- nautical mile. Longitude lines are not evenly spaced, being
- widest at the equator and narrowing to nothing at the poles.
- However, as this over complicates navigation for this simulation,
- lines of longitude are also assumed to be evenly spaced, and one
- minute of longitude also measures exactly one nautical mile.
-
- A nautical mile is just over 2000 yards, but is taken here to be
- exactly 2000 yards, so one minute of latitude or longitude is
- also exactly 2000 yards. Both degrees of latitude and longitude
- are exactly 60 minutes apart or 120,000 yards.
-
- Another difficulty with latitude and longitude (often shortened
- to lat-long) is that the lowest coordinate is only in the bottom
- left hand position on a chart
- 45(assuming North is always to the top or the chart, which is the
- Admiralty standard) if the area is North of the Equator and to
- the East of Greenwich. An area of sea West of Greenwich (say in
- the Atlantic) will have its lowest coordinate in the bottom right
- hand position. Needles to say in the Southern Hemisphere the
- lowest lat-long coordinates are at the top of the chart.
-
- Because it takes some practice to efficiently place a ship on a
- chart using its lat-long position, the chart enclosed with this
- game have lat-long coordinates marked every 5 or 10 minutes along
- each margin.
-
- Gunnery
-
- There is a whole range of factors which affect the accuracy and
- damage caused by naval guns. The most important being the weight
- of explosives in the shell, its armor piercing capability,
- rate-of-fire, and the maximum range.
-
- This simulation also takes the following into account:
-
- FIRING ARCS
-
- Guns can clearly only fire at targets that they are capable of
- pointing at. The firing arcs of any gun are coded into the
- graphic descriptions of the ships in the class data files.
- Forward and Aft mounted guns have a fairly clean sweep from one
- broadside round to the other. Most secondary armaments are
- limited to firing out the port or starboard side of a ship. Some
- interesting turrets on First World War battleships have a wide
- firing arc out of the port or starboard side, but can be rotated
- to fire across the deck so giving a small firing arc out of the
- other side. All these variations are taken into account,
- 46
- RANGING SHOTS
-
- The more shots a ship has fired at a target the more likely it is
- to hit it, and the first few salvos are most likely to fall short
- or go over.
-
- "The British guns were ranging. Those deadly waterspouts crept
- nearer and nearer. Men on deck watched them with a strange
- fascination" - German survivor, SMS Blucher, Dogger Bank
-
- DIRECTORS
-
- Directors are optical sighting systems that help coordinate all
- the main guns. Newer battleships and battlecruisers are assumed
- to be firing with main directors, which increase the chances of a
- hit, German ships had a similar sighting system, which they
- called a Periscope:
-
- "All the guns are kept dead on the enemy, without anyone working
- the guns needing to see the target at all...as long as the
- periscope is on the target, and as long as the proper range from
- the enemy has been established, every gun is aiming dead at that
- part of the hostile ship at which the periscope is pointing" *
- Gunnery Officer, SMS Derfflinger
-
- In this simulation all centrally controlled sighting systems are
- referred to as "directors".
-
- Secondary armament, and guns mounted on light cruisers and
- Destroyers, are not controlled by central directors. In the
- Second World War, Cruisers were fitted with them.
-
- SHIP UNDER FIRE
-
- "All around us huge columns of water, higher than the funnels,
- were being thrown up as the enemy shells plunged into the
- sea....some of these gigantic
- 47splashes curled over and deluged us with water" - Lieutenant
- Chalmers, HMS Lion, Jutland
-
- The effectiveness of fire depends partly on the state of mind of
- the gunners and their ability to see clearly. The accuracy of a
- ship under fire is noticeably reduced.
-
- SHELL WEIGHT
-
- The heavier the shell the better the ballistics, so a marginally
- improved chance of a hit.
-
- "I felt one or two very heavy shakes but didn't think much of it
- at the time,"and it never occurred to me that we were being hit.
- I saw two of our salvos hit the leading German battleship. Sheets
- of yellow flame went right over her masthead....told everybody in
- the turret that we were doing all right and to keep her going;
- machines working like a clockwork mouse" - Executive officer, HMS
- Warspite, Jutland
-
- NUMBER OF GUNS FIRING
-
- The more barrels that can be brought to bear on the target, the
- better. It can be critical not to allow the enemy to fire full
- broadsides against a fleet that can only reply with is forward or
- aft guns, a famous manoeuvre known as "crossing the T":
-
- "The entire arc from North to East was a sea of fire. The flash
- from the muzzles of the guns was distinctly seen....more than one
- hundred heavy guns joined in the fight on the enemy's side" -
- Admiral Scheer, German Fleet Commander, on having his `T' crossed
- at Jutland.
- 48TARGET LENGTH AND SPEED
-
- The smaller and faster a target the more difficult it is to hit.
-
- "There was handling of ships in that ten minutes such as never
- been dreamed of by seamen before" - observer, Jutland
-
- TARGET OR FIRING SHIP TURNING
-
- The more turns made by either the target or the ship firing, the
- less likely a hit.
-
- SEA CONDITION
-
- Secondary armaments accuracy is limited above a wind force 6
- (Strong Breeze), and main armaments limited at a force 7 or more.
-
- NIGHT TIME
-
- The bad light severely affect visibility and accuracy.
-
- "We had absolutely no idea of where the enemy was and only a
- vague idea of the position of our own ships" - Destroyer captain,
- during night action, Jutland.
-
- "A lottery" - Admiral Jellicoe on night action.
-
- Damage and Damage Control
-
- A ship is a complicated instrument and shells bursting within
- them can cause a multitude of problems. Two general problems are
- those of fires and
- 49flooding. If they are not controlled these will both engulf and
- sink any ship. Hits on particular sections of the ship have the
- following effect:
-
- BRIDGE: This limits the Quartermaster's ability to see clearly
- and react to sudden dangers. The Quartermaster is in charge of
- steering the ship.
-
- COMMUNICATIONS MAST: If the communications mast is damaged,
- communications will be limited to flags and lamps until it is
- repaired.
-
- DIRECTORS: If the ship is fitted with a main director, and it is
- damaged, gunnery have to use local (and less accurate) range
- finding systems. The main director is too delicate an instrument
- to be repaired at sea.
-
- TORPEDO TUBES: If any torpedo tubes are damaged they cannot be
- used. Again they will not be repaired at sea.
-
- MAIN AND SECONDARY TURRETS: Main and secondary guns can be
- damaged, though in some cases are repairable at sea (for example,
- the mechanisms become jammed with shrapnell). A direct hit though
- will knock them out for good.
-
- Main turrets are named from "A" through to "J", depending on the
- number of them, starting at the bow. Similarly secondary guns are
- named "A", "C", "E", "G" and "I" down the port side of a ship,
- and "B", "D", "F", "H" and "J" down the starboard side.
-
- ENGINE ROOM: A hit in the engine room will affect both the ships
- speed and ability to turn. Some engine damage can be repaired.
-
- "The engines still went on running, which seemed to show that the
- cylinders had not been hit. But in the dim uncertain light I
- perceived what appeared to be Niagara, though whether the sheet
- of water was rising up from below or pouring down from above I
- couldn't be sure at the time." - Engineering Officer, HMS
- Warrior, Jutland
- 50"In the engine room a shell licked up the oil and sprayed it
- around in flames of blue and green, scarring is victims and
- blazing where it fell. In the terrific air pressure of explosions
- in confined spaces the bodies of men were whirled around like
- dead leaves in a winter blast" - survivor HMS Blucher
-
- RUDDER: The achilles heel of battleships. A hit on the rudder
- will clearly affect the ships ability to turn, though it can turn
- on its engines alone. Sometimes a rudder is repairable.
-
- "The only thing that could stop a Dreadnought quickly was a
- torpedo hit on a vulnerable point - rudders, propellers or
- possibly an engine room" - author David Howarth on Jutland
-
- DAMAGE CONTROL PERSONNEL: The damage control parties, set up to
- control and repair the damage, can themselves become casualties.
-
- MAGAZINE EXPLOSION: An explosion in a magazine (the storage
- compartment for the shells) is the ultimate calamity. It is
- unrecoverable and the ship is lost within minutes if not
- immediately.
-
- "Is this wreck one of ours?" - Admiral Jellicoe at Jutland to a
- nearby Destroyer
-
- "Yes - the Invincible" - Destroyer's reply, after witnessing the
- British battlecruiser's magazine explode.
-
- Damage Control
-
- Damage Control parties are set up on each ship by the Executive
- Officer during and after any battle, and will attempt to control
- and repair the damage done. Generally, if the damage is light it
- can be repaired quite quickly, but if there are fires and floods
- to fight it can take some time to get round to less
- 51immediate problems such as communication masts and engine damage.
-
- If a ship is not in action then repairs can be carried out more
- quickly (as gun crews can join the damage control parties).
-
- Winning and Losing
-
- "A victory is judged not merely by material losses and damage,
- but by its results" - Admiral Jellicoe
-
- "The quickest way of ending a war is to lose it" - George Orwell"
-
- "A dead enemy always smells good" - Alus Vitellius
-
- As Admiral Jellicoe rightly points out, a true assessment of a
- victory or defeat depends not on a simple assessment of damage
- and casualties, but on how the battle affected future events.
- This, though, is the stuff for historians, as such assessments
- are both difficult and controversial: both sides claimed victory
- (with considerable justification) after the Battle of Jutland,
- for example.
-
- However, such argument are beyond the scope of this computer
- program. The player is invited to make their own assessments of
- the strategic significance of their victories or defeat when
- playing DREADNOUGHTS. A points system is implemented to give a
- material assessment, and is based on the tonnage of shipping
- sunk, the damage done to ships remaining afloat, and other
- factors such as the number of survivors and prisoners rescued.
-
- There are few episodes in naval history where the maxim of Alus
- Vitellius applies. Sailors often saw the enemy as the enemy
- ships, not their crews, and would genuinely attempt to rescue the
- survivors of sinking ships, and then treat them well. This is
- very different from the treatment of prisoners on a land, which
- has so often been one of a land war's greatest horrors.
- 52
- Captured senior naval officers would be given the best
- accommodation available, and, almost traditionally, joined the
- senior officers of the winning side for dinner.
-
- Using the material damage point system there are five possible
- conclusions:
-
- A draw
- A marginal victory
- A significant victory
- A decisive victory
- A complete victory
-
- Game time and scale
-
- This simulation operates in cycles of six minutes. Every six
- minutes the admiral may enter up to six orders.
-
- Measurements and ranges are always given accurate to 1000 yards.
-
- A battle starts at the time stated on the maps. And finishes
- either at the historical end time (usually at night when contact
- between the fleets would probably be lost), or about one hour
- after all of one fleet's ships have been sunk, wrecked or fled
- from the scene. This extra time is allowed for to enable the
- victor to rescue any survivors from the wreckage, carry out any
- repairs, and perhaps have the satisfaction of heading for home.
- 53The Scenarios
-
- The data for each scenario is held in two files, a data file and
- a chart file. The data file (such as SEATRIAL.DAT) can be
- inspected, using a word processor, to examine any details. The
- chart file (say, SEATRIAL.CHT) is a coded representation of any
- land within the battle area, and is not in any form that can be
- inspected. If no chart file exists, then the entire battle area
- is a open sea.
-
- Altering either the data or chart files could result in the
- DREADNOUGHTS program crashing in a heap.
-
- "The scenario names are shown in capitals.
-
- First World War scenarios:
-
- i) SEATRIAL (hypothetical)
- ii) The Battle of CORONEL -1st November 1914
- iii) The CANOPUS at Coronel - 2nd November 1914
- iv) The Battle of The FALKLANDS - 8th December 1914
- v) CHANNEL Patrol(hypothetical)
- vi) The Battle of DOGger BANK -24th January 1915
- vii) The Battle of JUTLAND -31st May 1916
-
- On the IRONCLADS scenario disk...
-
- Sino-Japanese War of 1894:
-
- viii) The Battle of YALU -17th September 1894
- 54Russian-Japanese War of 1904/05:
-
- ix) The Battle of The YELLOW Sea -10th August 1904
- x) The Battle of ULSAN -14th August 1904
- xi) The Battle of TSUSHIMA -27th May 1905
-
- On the BISMARCK scenario disk..
-
- xii) The Battle of the River PLATE -13th December 1939
- xiii) The Battle of DENMARK Straight -24th May 1941
- xiv) Attack by TRIBAL class destroyers -26th May 1941
- xv) The sinking of the BISMARCK -27th May 1941
- xvi) The Battle of the JAVA SEA -27th February 1942
- xvii) The Battle of NORTH CAPE -26th December 1943
-
- The ships involved in any battle are listed beside the
- appropriate chart.
-
- Each name is followed by the class of the ship in square
- brackets, for example:
-
- Princess Royal [BC Lion] implies Princess Royal is a Lion class
- battlecruiser.
-
- The abbreviated class types are:
-
- Dn Dreadnought Battleship
- BS Battleship (pre or post-Dreadnought)
- BC Battlecruiser
- AC Armored cruiser
- Cr Cruiser
- LC Light cruiser
- AM Armored merchant ship
- PC Protected (or just old) cruiser
- Dy Destroyer
- Gb Gunboat (or small vessel such as a Minesweeper)
- 55Refer to Appendix B for brief details of each class of ship
- (class type and main armament), and to the class data file for a
- complete specification.
-
- Refer to Appendix C for details of the naval guns.
-
- Notes on hypothetical scenarios, Seatrial and Channel Patrol:
-
- i) Both use the chart of the Channel.
-
- ii) Seatrial
-
- This is a fictional scenario, having none of the complications or
- imbalance of historical events, and can be used to learn the
- ropes of command of a"squadron of ships.
-
- The British Admiral (a fictional Admiral Sheldrake) in command of
- four lightcruisers is ordered out into the Channel to intercept a
- German force (commanded by the fictional Admiral Tapken), again
- consisting of four lightcruisers.
-
- iii) Channel Patrol
-
- This is a hypothetical scenario simulating a mass torpedo-boat
- destroyer attack on pre-Dreadnought battleships.
-
-
- Notes on Jutland:
-
- i) The battle fleets at Jutland were huge, 150 British against
- 100 or so German ships. In order to make the battle more
- manageable for both the human player (and the program), one large
- warship in the simulation represents two in the actual battle,
- and the flotillas are reduced to one ship representing four
- destroyers.
- 56Section 2: Operations
-
- Getting started
-
- Run the DREADNOUGHTS program, referring to the README file on the
- program disk for any tips, amendments to this manual, or machine
- specific information.
-
- The first question asked is whether you wish to play the SEATRIAL
- scenario. The SEATRIAL scenario is a fairly simple cruiser action
- fought in the Channel, designed to help new players become
- familiar with the command system.
-
- Answer "Y" if this is your first game, otherwise you may choose
- this scenario, or answer "N" and type in the name of one of the
- others when prompted.
-
- The other questions you will be asked determine which admirals
- are human players and which controlled by the computer. Usually a
- human player will take on the computer, but it is perfectly
- acceptable to have two human players, or even a demonstration
- with two computer players.
-
- Users of computers that do not come with a mouse as standard will
- also be asked whether a mouse is being used or not. The mouse is
- used to operate a telescope.
-
- The admiral is initially presented with a view of their flagship,
- heading on its current course. Also, a current sighting report
- will be given if there are any ships in view.
- 57Files and Hard disk installation
-
- "A new name for the Dreadnought `The Hard Boiled Egg'. Why!
- Because she can't be beat" -Jacky Fisher
-
- The Dreadnoughts program can be run from a hard disk simply copy
- all the files from the disk(s) supplied into one appropriately
- named directory. The files are listed in the README file.
-
- The Compass
-
- The ships compass, shown top left, shows the direction of the
- current view, It also gives the wind direction and force. Unless
- the wind gets very strong, it can for the most part be ignored.
- High winds can effect the accuracy of guns(see the Gunnery
- section).
- Beaufort Wind Scale:
- 0 Flat calm
- 1 Light Air
- 2 Light Breeze
- 4 Moderate Breeze
- 6 Strong Breeze
- 8 Gale
- 9 Strong Gale
- 10 Storm
-
- The Ships clock
-
- The ships clock will appear top right; it shows local time.
- 58Orders
-
- Orders are typed in English, when a prompt appears, and vary in
- their purpose from looking in various directions, controlling the
- operation of the game, to ordering subordinates.
-
- Looking around
-
- LOOK <direction> This will give the view from the flagship in any
- one of the main eight compass directions.
- Example:
-
- LOOK WEST (or LOOK W)
-
- LOOK NORTHEAST (or LOOK NE)
-
- LOOK <direction>FROM <ship/named feature>
-
- This will give the view from any ship in the admiral's fleet, or
- from the feature named.
-
- Examples:
-
- LOOK NORTH FROM THE TIGER
-
- LOOK SW FROM PORTSMOUTH
-
- LOOK AT <ship>
-
- This gives the view from the flagship towards the named ship, as
- long as it is in sight (but see note i). The named ship can be an
- enemy.
- 59Example:
-
- LOOK AT THE TIGER
-
- LOOK AT THE DERFFLINGER
-
- LOOK AT <ship> FROM <ship/named feature>
-
- Gives the view from any ship in the admiral's fleet, or any
- feature, towards any other ship.
-
- Examples:
-
- LOOK AT THE LION FROM THE TIGER
-
- LOOK AT THE BLUCHER FROM THE METEOR
-
- LOOK AT THE CHATHAM FROM PORTSMOUTH
-
- Note i) There are occasional discrepancies when a ship is on the
- line between being on one bearing (such as North) and another
- (such as Northeast), This means that if only part, or none, of
- the ship appears on the screen with one view, try looking at the
- adjacent view to see if it appears more complete.
-
- Operational commands
-
- QUIT abandons the game immediately
-
- SAVE saves off the game data at the end of the current six minute
- round, but does not terminate the game
-
- POINTS gives the player a tally of damage points inflicted by
- both fleets
- 60
- x (or Esc) stops the requests for orders
-
- HELM take the wheel of the flagship and steer the ship yourself
-
- BRIDGE hand back the wheel to the Quartermaster and get on with
- the job of being Admiral
-
- COMPASS if the compass is shown, giving this command will remove
- it from future views until this command is given again (when it
- will instantly reappear)
-
- CLOCK. If the clock is shown, giving this command will remove it
- from future views until this command is given again (when it will
- instantly reappear)
-
- The Telescope
-
- Use the mouse pointer as a telescope to focus in on distant
- ships. This also reveals the most prominent ship's name and
- range.
-
- Note that the telescope only works on ships, and not on
- recognizing any coastline features. Also you cannot look at your
- own ship through the telescope.
- 61Taking the Helm
-
- If the admiral takes control of the helm (by typing HELM), then
- both the ships wheel and engine-room telegraph need to be
- operated.
-
- To operate the wheel use the left and right cursor keys if the
- current course is to be changed.
-
- To call the engine room with the desired speed use the up and
- down cursor keys to operate the telegraph. The water speed
- indicator on the left indicates the current speed in knots.
-
- When the required course and speed have been selected, press
- <return> to move on.
-
- Note that the ship may well not be able to make a major turn (say
- of 90 or 135 degrees) in one six minute time period.
-
- To go back to the bridge, just enter BRIDGE.
- 62Giving and signalling orders
-
- Commands to subordinates are classified as follows:
-
- A.Reports
-
- B.Formations
-
- C.Ship stations
-
- D.Command structure
-
- E.Setting a course
-
- F.Setting a speed
-
- G.Mayday, Assistance, Abandon ship and Lifeboats
-
- H.Engaging and Disengaging the enemy
-
- I.Torpedo attacks and defensive measures
-
- Notes:
-
- i) in the following formats words shown in capitals are entered
- as they appear here, and those in angled brackets are replaced by
- an appropriate name.
-
- ii) A name such as Friedrich der Grosse has to be entered with
- underscores between the words (typing a hyphen will be
- automatically replaced with an underscore). That is, the ship
- should be entered as Friedrich der Grosse.
-
- iii) The case of the letters is insignificant, Friedrich der
- Grosse can be entered as FRIEDRICH DER GROSSE.
- 63A. Reports
-
- "The unknown is the governing condition of War" - Marshal Foch
-
- There are three main types of report: for a ships position, its
- sightings, and its"condition.
-
- Format:
-
- i) <report type> REPORT
-
- ii) SEND ME YOUR <report type> REPORT
-
- Examples:
-
- To get a report on your own ship:
-
- POSITION REPORT
-
- SIGHTING REPORT
-
- DAMAGE REPORT
-
- To get a report from another ship
-
- SIGNAL THE TIGER SEND ME YOUR SIGHTING REPORT
-
- SIGNAL THE NOTTINGHAM SEND ME YOUR DAMAGE REPORT
-
- SIGNAL THE AURORA SEND ME YOUR POSITION REPORT
-
- 64
- If you ask another ship for a report, it will always precede it
- with its own position. Also, the sighting report will inform the
- admiral of any current engagement that the ship is involved in.
-
- Note also that the words REPORT, THE and ME can be omitted, so
- the following would be legal:
-
- SIGNAL TIGER SEND YOUR POSITION
-
- Ships will also send sighting reports on their own initiative, if
- it is likely that the flagship cannot see an enemy vessel.
-
- B. Formations
-
- In almost all of the scenarios the ships will start off in their
- historical squadrons in a specified sailing order. To change the
- style and make-up of squadrons and formations use the following
- orders:
-
- Format:
-
- i) CHANGE TO <formation> FORMATION
-
- ii) FOLLOW <ship>
-
- iii) RETURN TO STATION
-
- <formation> can be one of LINE ASTERN, LINE ABREAST TO PORT or
- LINE ABREAST TO STARBOARD
- 65<ship> can be any ship's name, or THE FLAGSHIP
-
- Line Astern: <- <-<-<-
- Flagship
-
- Line Abreast to Port: Line Abreast to Starboard
-
- Flagship <-
-
- <- <-
-
- <- <-
-
- <- Flagship
-
- Examples:
-
- SIGNAL THE SOUTHAMPTON TO CHANGE TO LINE ABREAST TO PORT
- FORMATION
-
- SIGNAL THE TIGER TO FOLLOW THE FLAGSHIP
-
- SIGNAL THE PRINCESS ROYAL TO FOLLOW THE TIGER
-
- If a ship is sent off on a test which the Admiral later wishes to
- cancel, the RETURN TO STATION order can be issued.
-
- SIGNAL THE TIGER TO RETURN TO STATION:
- 66C. Ship Stations
-
- Format:
-
- i) STATION YOUR SHIP <n> MILES <direction> OF THE <ship>
-
- ii) STATION YOUR SHIP <n> MILES <course> OF THE <ship>
-
- <n> is any reasonable number of miles
- <direction> is any of the main eight compass directions
- <course> is one of
- AHEAD, (OFF THE) PORT BOW, PORT BEAM, PORT QUARTER,
- ASTERN, (OFF THE) STARBOARD BOW, STARBOARD BEAM,
- STARBOARD QUARTER
-
- Starboard
-
- BOW BEAM QUARTER
-
- AHEAD <=== ASTERN
-
- BOW BEAM QUARTER
-
- Port
-
- If a ship or squadron is stationed by a compass direction, it
- will endeavor to keep the correct distance away from the
- flagship, whichever direction the flagship is heading.
- 67If the ship is stationed by course it has to take note of the
- flagship's course, and alter its own position accordingly.
-
- Examples:
-
- SIGNAL THE SOUTHAMPTON TO STATION YOUR SHIP 5 MILES EAST OF THE
- FLAGSHIP
-
- SIGNAL THE AURORA TO STATION YOUR SHIP 3 MILES OFF THE PORT BOW
- OF THE FLAGSHIP
-
- SIGNAL THE AURORA TO STATION YOUR SHIP 4 MILES ASTERN OF THE
- TIGER
-
- SIGNAL THE TIGER TO STATION YOUR SHIP 2 MILES OFF THE STARBOARD
- QUARTER OF THE FLAGSHIP
-
- D. Command structure
-
- To transfer a ship from one squadron to another it is best to do
- it through the squadron leader, in order to avoid confusion
- between your subordinates, so use the Transfer command in
- preference to the Join command.
-
- Format:
-
- i) TRANSFER <ship> TO <squadron flagship>
-
- ii) JOIN <squadron flagship>
- 68Examples:
-
- SIGNAL THE AURORA TO TRANSFER THE ACHERON TO THE SOUTHAMPTON
-
- SIGNAL THE SOUTHAMPTON TO TRANSFER THE BIRMINGHAM TO THE FLAGSHIP
-
- If the admiral wishes to order the ship specifically:
-
- BIRMINGHAM JOIN THE FLAGSHIP
-
- This should only be done if contact has been lost with the
- Southampton (Birmingham's squadron leader).
-
- E. Setting a course, patrolling and anchoring
-
- Format:
-
- i) SET A COURSE FOR <ship/lat-long/named feature>
-
- ii) PATROL FROM <lat-long/named feature> TO
- <lat-long/named feature> TO
- <lat-long/named feature> TO (optional)
- <lat-long/named feature> (optional)
- iii) ANCHOR
-
- <named feature> can be one of:
-
- HOME (short for home port)
-
- any port, bay, island or other feature marked on the chart
- supplied.
- 69If the SET A COURSE order is given the ship will head for the
- given destination, and anchor if that destination is not a ship,
- or simply stop within the vicinity if it is. It will make no
- further moves unless ordered to do so (or forced by enemy
- action).
-
- The PATROL order can rake between two and four points on the map,
- which cannot be ship names, and will repeatedly patrol from one
- point to the next, and then back to the beginning to start again.
- The Patrol will be left off if the ship(s) find any enemy forces,
- which they will engage if they can.Ships can ANCHOR anywhere in
- this simulation.
-
- Examples
-
- SIGNAL THE TIGER SET A COURSE FOR THE INDOMITABLE
-
- SET A COURSE FOR HOME
-
- PATROL FROM HOME TO 53 25 NORTH 3 15 WEST TO 5 36 NORTH 4 50 WEST
-
- PATROL FROM SOUTHAMPTON_WATER TO 50 0 NORTH 2 0 WEST TO WEYMOUTH
- BAY
-
- F. Setting a speed
-
- Format:
-
- i) FULL SPEED
-
- ii) CRUISING SPEED
- 70iii) HALF SPEED
-
- iv) DEAD SLOW
-
- v) STOP ENGINES
-
- These orders indicate the admiral's wishes to the engine room of
- his flagship. In a big ship it can take a few minutes to speed up
- or slow down. These orders are as if given verbally, if the
- admiral is at the helm (and using the mechanical engine-room
- telegraph) then the equivalent speeds are full ahead, 3/4 ahead,
- half ahead, dead slow and stop.
-
- It is not possible, in this simulation, to put a ship into
- reverse.
-
- In most cases it will not be necessary to set a speed, and the
- admiral's permission will simply be asked when a change is
- considered desirable.
-
- G. Mayday calls, Assistance, Abandoning ship and Lifeboats
-
- "Of what is store for us there was now not a vestige of doubt. We
- fired our last torpedo at the (German) High Seas Fleet. The
- Nestor, enwrapped in a cloud of smoke and spray, the center of a
- whirlwind of shrieking shells,began slowly to settle by the
- stern. I gave my last order as her commander 'Abandon Ship"' -
- Captain, HMS Nestor, Jutland.
- 71Format:
-
- i) ABANDON SHIP
-
- ii) MAYDAY
-
- iii) ASSIST THE <ship>
-
- iv) RESCUE THE LIFEBOATS
-
- Example:
-
- ABANDON SHIP
-
- SIGNAL THE PRINCESS ROYAL MAYDAY
-
- SIGNAL THE AURORA MAYDAY
-
- SIGNAL THE TIGER TO ASSIST THE NOTTINGHAM
-
- SIGNAL THE ACHERON TO RESCUE THE LIFEBOATS
-
- Should things get desperate (the Admiral's officers will probably
- inform him when they are), then the Abandon Ship order will
- initiate the lowering of the lifeboats and as many crew as are
- able will get into them, The Abandon Ship order is a captains
- prerogative, and an admiral cannot order any other ship than his
- own to do this. A Mayday call will require immediate assistance
- from the ship signalled to come and rescue the lifeboats. Should
- that ship find it impossible to respond, it will relay the
- message to other ships in the area.Assistance is a more flexible
- order, if possible the ordered ship will head for the ship in
- trouble, and either help fight off its attackers, or rescue is
- survivors, depending on the situation when it arrives.
- 72When lifeboats have been spotted an order can be sent to send a
- ship to pickup the survivors (becoming prisoners if they are from
- an enemy ship). It is best to send a maneuverable and small
- craft, such as a destroyer or lightcruiser, as rescuing lifeboats
- from something larger can be awkward.
-
- H. Engaging and Disengaging from the Enemy
-
- Format:
-
- i) CLOSE RANGE (WITH THE <enemy ship>)
-
- ii) MAINTAIN RANGE (WITH THE <enemy ship>)
-
- iii) OPEN RANGE (WITH THE <enemy ship>)
-
- iv) DISENGAGE
-
- v) FIRE AT THE <enemy ship>
-
- vi) PURSUE THE <enemy ship>
-
- vii) RUN
-
- Examples:
-
- CLOSE RANGE
-
- CLOSE RANGE WITH THE KAISER
-
- SIGNAL THE TIGER TO OPEN RANGE
-
- SIGNAL THE SOUTHAMPTON TO MAINTAIN THE RANGE WITH THE EMDEN
- 73SIGNAL THE AURORA TO PURSUE THE STRALSUND
-
- SIGNAL THE PRINCESS ROYAL TO RUN
-
- The admiral's officers will certainly give advice on the
- appropriate commanding an engagement, especially if it differs
- from the order given.
-
- The PURSUE order is more complex than the others. It implies both
- close the range if within sight of the enemy ship, or use the
- latest sighting reports to try to catch up with it.
-
- The RUN order simply tells a ship to run for its home port.
-
- I. Torpedo attacks and defensive measures
-
- "Damn the torpedoes - full speed ahead" - credited to Admiral
- Farragut in his attack on New Orleans harbor during the American
- Civil War.
-
- Format:
-
- Launching the attack
-
- i) ATTACK (<enemy ship>)
-
- To specify the tactics for future emergencies:
-
- i) TURN TOWARDS TORPEDO ATTACKS
-
- ii) TURN AWAY FROM TORPEDO ATTACKS
- 74To give an immediate order:
-
- iii) TURN AWAY FROM THE TORPEDOES
-
- iv) TURN TOWARDS THE TORPEDOES
-
- Examples:
-
- SIGNAL THE METEOR TO ATTACK
-
- SIGNAL THE MENTOR TO ATTACK THE DERFFLINGER
-
- ..orders the ship, and any under in command, to launch an all out
- attack
-
- SIGNAL THE SOUTHAMPTON TO TURN AWAY FROM TORPEDO ATTACKS
-
- ..changes Southampton's future tactics
-
- SIGNAL THE AURORA TO TURN TOWARDS THE TORPEDOES
-
- ..orders the Aurora to react immediately
-
- Caution:
-
- Any ships can be ordered to attack: it is interpreted to mean
- steam at maximum knots to within torpedo range, and loose off
- torpedoes until there are none left. Given the short range of
- torpedoes, and the extreme nature of the move, it is best given
- only to destroyers, or possibly light cruisers. Larger ships are
- better controlled carefully with the Open / Maintain / Close
- range orders. Only squadron flagships of destroyer flotillas will
- initiate a torpedo attack on their own initiative (although other
- ships will certainly fire torpedoes if a target comes within
- range).
- 75The default action when being attacked by torpedoes is to turn
- away from them (partly to prevent the torpedoes with a small
- target, and partly to try to out-run their maximum range). There
- is no need to order any ship to turn away unless it has
- previously been ordered to turn towards them.
-
- The Torpedo Officer will advise the Admiral when a potential
- target is within range, and may request permission to launch a
- couple of torpedoes at it.
-
- In this simulation torpedoes will only be fired if the target is
- within 10,000 yards, and also within the maximum range of the
- torpedo.
-
- Appendices
-
- Appendix A: Recommended reading
-
- There are many good books on the Dreadnought era, and a mass on
- the Second World War, but very few on the earlier wars covered by
- the IRONCLADS scenario disk:
-
- Historical accounts (First World War):
-
- The Dreadnoughts, David Howarth, Time Life Books
-
- The Great War at Sea 1914-1918, Richard Hough, Oxford Press
-
- Narrative of the Battle of Jutland(*), HMSO.
- Naval Operations Vol 1 : To the Battle of the Falklands(*),
- Corbett
- Longmans (Published as an official account in 1920).
- 76The Fighting at Jutland(*), Maclure Macdonald & Co. (Published in
- 1920).
-
- Atlas of Maritime History, Natkiel & Preston, Gallery Books.
-
- Naval Battles of the First World War, G. Bennett.
-
- The Great War, Liddell Hart.
-
- With the Battle Cruisers(*), Filson Young.
-
- Reference books (First World War) :
-
- All the World's Fighting ships 1906-1922, Conway Maritime Press.
-
- Jane's Fighting Ships of World War 1.
-
- Battleships and Battle Cruisers 1905 - 1970(*), Siegfried Breyer,
- Macdonald Press.
-
- Historical accounts (Earlier wars):
-
- The Battle of Tsushima(*), Captain Semenoff, John Murray Ltd
- (1908).
-
- The Fleet that had to die, Richard Hough.
-
- Russia against Japan 1904-05, J.N.Westwood, Macmillan.
- 77
- Reference books (Earlier wars):
-
- All the World's Fighting ships 1860-1905, Conway Maritime Press.
-
- Jane's Fighting Ships: volumes 1898-1905
-
- Historical accounts (Second World War):
-
- "Sea Battles in Close up: World War 2, Martin Stephen, Ian Allan
-
- Frazer of North Cape, R. Humble, Routledge and Kegan Paul.
-
- The Battle of the River Plate, G. Bennett, Ian Allan
-
- The Sinking of the Scharnhorst, Otto Fritze Busch, Futura.
-
- Pursuit: The Sinking of the Bismarck Ludovic Kennedy, Collins.
-
- Battleship Bismarck Baron von Mullenheim-Rechberg, Bodley Head.
-
- The Battle of North Cape, M,Ogden, Kimber.
-
- Reference books (Second World War):
-
- All the World's Fighting ships 1922-1946, Conway Maritime Press
-
- Janes Fighting Ships of World War 2.
-
- Naval Weapons of World War Two, J. Campbell, Conway Maritime
- Press
-
- (*) These books may only be available second-hand.
- 78Acknowledgement: Much of the original research for DREADNOUGHTS
- was carried out at the National Maritime Museum, Greenwich, where
- there are many documents which are not otherwise available in any
- published form.
-
- Appendix B: Warships classes
-
- i) Summary of ship classes used in the DREADNOUGHTS scenarios:
-
- Class name Type Main armament
-
- 1:Dreadnought 527ft Battleship 10x12in_45cal/13
- 2:Bellerophon 526ft Battleship 10x12in_45cal/13
- 3:St Vincent 536ft Battleship 10x12in_50cal
- 4:Invincible 567ft Battlecruiser 8 x 12in_45cal/13
- 5:Neptune 546ft Battleship 10 x 12in_ 50cal
- 6:Colossus 546ft Battleship 10 x 12in_ 50cal
- 7:Indefatigable 590ft Battlecruiser 8 x 12in_ 45ca1/13
- 8:Orion 581ft Battleship 10 x 13.5in_45cal
- 9:Lion 700ft Battlecruiser 8 x 13.5in_45cal
- 10:King_George_V 597ft Battleship 10 x 13.5in_45cal
- 11:Queen Mary 703ft Battlecruiser 8 x 13.5in_45cal
- 12:Iron Duke 622ft Battleship 10 x 13.5in_45cal
- 13:Tiger 704ft Battlecruiser 8 x 13.5in_45cal
- 14:Queen Elizabeth 645ft Battleship 8 x 15in_42cal BS
- 15:Revenge 624ft Battleship 8 x 15in_42cal BS
- 16:Erin 559ft Battleship 10 x 13.5in_45cal
- 17:Agincourt 700ft Battleship 14 x 12in_45cal/16
- 18:Canada 661ft Battleship 10 x 14_in_45cal
- 19:Canopus 421ft Battleship 4 x 12_in35cal
- 20:Grounded Canopus 421ft Battleship 4 x 12_in35cal
- 79Class name Type Main armament
- 21:Drake 533ft Armored Cruiser 2 x 9.2in_46cal
- 22:Monmouth 463ft Armored_Cruiser 4 x 6in_25cal
- 23:Devonshire 473ft Armored_Cruiser 4 x 7.5in_50cal
- 24:Duke Of Edinburgh 505ft Armored_Cruiser 6 x 9.2in_50cal
- 25:Warrior 505ft Armored_Cruiser 6 x 9.2in_50cal
- 26:Minotaur 519ft Armored_Cruiser 4 x 9.2in_50cal
- 27:Boadicea 405ft Light Cruiser 6 x 4in_50cal
- 28:Blonde 405ft Light Cruiser 10 x 4in_50cal
- 29:Bristol 453ft Light Cruiser 2 x 6in_50cal
- 30:Weymouth 453ft Light Cruiser 8 x 6in_50cal
- 31:Acrive 406ft Light Cruiser 10 x 4in_ 50cal
- 32:Chatham 458ft Light Cruiser 8 x 6in_45cal
- 33:Birmingham 457ft Light Cruiser 9 x 6in_45cal
- 34:Arethusa 436ft Light Cruiser 2 x 6in_45cal
- 35:Caroline 446ft Light Cruiser 2 x 6in_45cal
- 36:Calliope 446ft Light Cruiser 2 x 6in_45cal
- 37:Birkenhead 446ft Light Cruiser 10 x 5.5in _50cal
- 38:Cambrian 446ft Light Cruiser 2 x 6in_45cal
- 39:Centaur 446ft Light Cruiser 5 x 6in_45cal
- 40:Caledon 450ft Light Cruiser 5 x 6in_45cal
- 41:Ceres 450ft Light Cruiser 5 x 6in_45cal
- 42:Danae 471ft Light Cruiser 6 x 6in_45cal
- 43:Otranto 600ft Merchant Ship 8 x 4.7in_40cal
- 44:Tribal 250ft Destroyer 2 x 4in_27cal
- 45:Cricket 175ft Destroyer 2 x 12pdr
- 46:Swift 353ft Destroyer 4 x 4in 39cal
- 47:Palmer 215ft Destroyer 3 x 12pdr
- 48:Repeat River 220ft Destroyer 1 x 12pdr
- 49:Beagle 263ft Destroyer 1 x 4in_40cal
- 50:Acorn 246ft Destroyer 2 x 4in_39cal
- 80Class name Type Main armament
-
- 51:Acheron 246ft Destroyer 2 x 4in_39cal
- 52:Acasta 267ft Destroyer 3 x 4in_39cal
- 53:Laforey 268ft Destroyer 3 x 4in_40cal
- 54:New L Class 268ft Destroyer 3 x 4in_40cal
- 55:M Class 273ft Destroyer 3 x 4in_40cal
- 56:Lightfoot 324ft Destroyer 4 x 4in_40cal
- 57:Faulknor 330ft Destroyer 6 x 4in_40cal
- 58:Medea 273ft Destroyer 3 x 4in_40cal
- 59:Talisman 309ft Destroyer 5 x 4in_40cal
- 60:Repeat M 273ft Destroyer 3 x 4in_40cal
- 61:Parker 324ft Destroyer 4 x 4in_40cal
- 62:R Class 276ft Destroyer 3 x 4_in_40cal
- 63:V Leaders 312ft Destroyer 4 x 4in_45cal
- 64:Shakespear 329ft Destroyer 5 x 4.7in_45cal
- 65:Scott 332ft Destroyers 5 x 4.7in_45cal
- 66:V Class 312ft Destroyer 4 x 4in_45cal
- 67:W Class 312ft Destroyer 4 x 4in_45cal
- 68:S Class 276ft Destroyer 3 x 4in_40cal
- 69:Modified W 312ft Destroyer 4 x 4.7in_45cal
- 70:Nassau 451ft Battleship 12 x 28cm_SKL45
- 71:Helgoland 548ft Battleship 12 x 30cm_SKL50/13
- 72:Kaiser 565ft Battleship 10 x 30cm_SKL50/13
- 73:Konig 575ft Battleship 10 x 30cm_SKL50/13
- 74:Bayern 589ft Battleship 8 x 38cm_SKL45
- 75:Blucher 530ft Armored Cruiser 12 x 21cm_SKL45
- 76:Von derTann 563ft Battlecruiser 8 x 28cm_SKL45
- 77:Moltke 611ft Battlecruiser 10 x 28cm_SKL50/13
- 78:Seydlitz 657ft Battlecruiser 10 x 28cm_SKL50/16
- 79:Derfflinger 690ft Battlecruiser 8 x 30cm_SKL50/13
- 80:Lutzow 690ft Battlecruiser 8 x 30cm_SKL50/13
- 81Class name Type Main armament
- 81:Hindenburg 698ft Battlecruiser 8 x 30cm_SKL50/16
- 82:Mackensen 731ft Battlecruiser 8 x 35cm_SKL45
- 83:Braunschweig 419ft Battleship 4 x 28cm_KL40
- 84:Deutchland 418ft Battleship 4 x 28cm_KL40
- 85:Schamhorst 474ft Armored Cruiser 8 x 21cm_SKL40
- 86:Konigsberg 383ft Light Cruiser 10 x 10cm_SKL45
- 87:Dresden 386ft Light Cruiser 10 x 10cm_SKL45
- 88:Kolberg 426ft Light Cruiser 12 x 10cm_SKL45
- 89:Magdeburg 446ft Light-Cruiser 7 x 15cm_SKL45
- 90:Karlsruhe 456ft Light-Cruiser 12 x 10cm_SKL45
- 91:Graudenz 465ft Light-Cruiser 7 x 15cm_SKL45
- 92:Pillau 440ft Light-Cruiser 8 x 15cm_SKL45
- 93:Brummer 442ft Light-Cruiser 4 x 15cm_SKL45
- 94:Wiesbaden 476ft Light-Cruiser 8 x 15cm_SKL45
- 95:Konigsberg II 478ft Light-Cruiser 8 x 15cm_SKL45
- 96:Coln 491ft Light-Cruiser 8 x 15cm_SKL45
- 97:Gazelle 345ft Light-Cruiser 10 x 10cm_SKL35
- 98:Bremen 364ft Light-Cruiser 10 x 10cm_SKL35
- 99:G132 215ft Destroyer 4 x 5cm_SKL55
- 100:G138 231ft Destroyer 1 x 8cm_SKL35
- 101:V150 237ft Destroyer 2 x 8cm_SKL35
- 102:V162 242ft Destroyer 2 x 8cm_KL30
- 103:S165 242ft Destroyer 2 x 8cm_KL30
- 104:V1 233ft Destroyer 2 x 8cm_KL30
- 105:V25 257ft Destroyer 3 x 8cm_KL45
- 106:V43 261ft Destroyer 3 x 8cm_KL45
- 107:V67 269ft Destroyer 3 x 8cm_KL45
- 108:G85 272ft Destroyer 3 x 8cm_KL45
- 109:G92 272ft Destroyer 3 x 10cm_KL45
- 110:G96 277ft Destroyer 3 x 10cm_KL45
-
- 82Class name Type Main armament
- 111:B97 321ft Destroyer 4 x 8cm_KL45
- 112:G101 312ft Destroyer 4 x 8cm_KL45
- 113:V105 2O5ft Destroyer 2 x 8cm_L30
- 114:V125 269ft Destroyer 3 x 10cm_KL45
- 115:A1 136ft Destroyer 1 x 5cm_KL40
- 116:A26 164ft Destroyer 2 x 8cm_KL30
- 117:A56 200ft Destroyer 2 x 8cm_KL30
-
- ii) Summary of the ship classes used in the IRONCLADS scenarios:
-
- Class name Type Main armament
- 1:Borodino 397ft Battleship 4 x R12in_40cal
- 2:Tsarevitch 389ft Battleship 4 x R12in_40cal
- 3:Retvisan 386ft Battleship 4 x R12in_40cal
- 4:Peresviet 434ft Battleship 4 x R10in_45cal
- 5:Petropavlovsk 369ft Battleship 4 x R12in_40cal
- 6:Ushakov 286ft Battleship 4 x R10in_45cal
- 7:Sissoi Veliki 351ft Battleship 4 x R12in_40cal
- 8:Navarin 357ft Battleship 4 x R12in_35cal
- 9:Alexander II 333ft Battleship 2 x R12in_30cal
- 10:Monomakh 296ft Protected Cruiser 5 x R6in_45cal
- 11:Dmitri Donskoi 296ft Protected Cruiser 6 x R6in_45cal
- 12:Nakhimov 333ft Armored Cruiser 8 x R8in_35cal
- 13:Rurik 435ft Armored Cruiser 4 x R8in_35cal
- 14:Rossia 480ft Armored Cruiser 4 x R8in_45cal
- 15:Gromoboi 481 ft Armored Cruiser 4 x R8in_45cal
- 16:Svietlana 331ft Protected Cruiser 6 x R6in_45cal
- 17:Pallada 415ft Protected Cruiser 8 x R6in_45cal
- 83Class name Type Main armament
- 18:Askold 437ft Protected Cruiser 12 x R_6in _45cal
- 19:Bogatyr 439ft Protected Cruiser 12 x R_6in_45cal
- 20:Novik 60ft Protected Cruiser 6 x R_4.7in
- 21:Iztunrud 364ft Protected Cruiser 6 x R_4.7in
- 22:Almaz 365ft Protected Cruiser 4 x R11pdr
- 23:Bezstrashni 202ft Destroyer 1 x R11pdr
- 24:Vnimatelni 185ft Destroyer 1 x R11pdr
- 25:Boiki 210ft Destroyer 1 x R11pdr
- 26:Masshsa 412ft Battleship 4 x J_12in_45cal
- 27:Asahi 425ft Battleship 4 x J12_in_40cal
- 28:Shikishima 438ft Battleship 4 x J12_in_40cal
- 29:Fuji 412ft Battleship 4 x J12_in_40cal
- 30:Fuso 220ft Protected Cruiser 4 x J_9.4in
- 31:Kongo 220ft Protected Cruiser 4 x J_6.7in
- 32:Chin Yen 308ft Protected Cruiser 4 x J12in_35cal
- 33:Chiyoda 310ft Protected Cruiser 10 x J_4.7in
- 34:Asama 442ft Armored Cruiser 4 x J_8in_40cal
- 35:Yakumo 434ft Armored Cruiser 4 x J_8in 40cal
- 36:Adzuma 452ft Armored Cruiser 4 x J_8in 40cal
- 37:Idzumo 434ft Armored Cruiser 4 x J_8in 40cal
- 38:Kasuga 366ft Armored Cruiser 3 x J_8in 45cal
- 39:Nisshin 366ft Armored Cruiser 4 x J_8in 45cal
- 40:Naniwa 300ft Protected Cruiser 2 x J-10.3in
- 41:Matsushima 301ft Protected Cruiser 1 x J_12.6in _Canet
- 42:Itsukushima 301ft Protected Cruiser 1 x J_12.6in_ Canet
- 43:Akitsushimai 301ft Protected Cruiser 4 x J_6in_ 40cal
- 44:Yoshimo 360ft Protected Cruiser 4 x J_6in_ 40cal
- 45:Idzumi 270ft Protected Cruiser 2 x J_6in_ 40cal
- 46:Suma 306ft Protected Cruiser 2 x J_6in_40cal
- 47:Chitose 396ft Protected Cruiser 2 x J_8in_40cal
- 84Class name Type Main armament
- 48:Tsushima 334ft Protected Cruiser 6 x J_6in_40cal
- 49:Otowa 341ft Protected Cruiser 2 x J_6in_50cal
- 50:Tsukushi 210ft Protected Cruiser 2 x J_10in
- 51:Katsuragi 206ft Protected Cruiser 2 x J_6.7in
- 52:Takao 232ft Protected Cruiser 4 x J_5.9in
- 53:Yaeyama 318ft Protected Cruiser 3 x J_4.7in
- 54:Tatsuta 240ft Gunboat 2 x J_4.7in
- 55:Chihaya 273ft Protected Cruiser 2 x J_4.7in
- 56:Maya 154ft Gunboat 2 x J_5.9in
- 57:Uji 189ft Gunboat 4 x J_12pdr
- 58:Ikazuchi 220ft Destroyer 1 x J_12pdr
- 59:Muralrumo 208ft Destroyer 1 x J_12pdr
- 60:Akauuki 220ft Destroyer 2 x J_12pdr
- 61:Shirakumo 216ft Destroyer 2 x J_12pdr
- 62:Harusame 227ft Destroyer 2 x J_12pdr
- 63:Hayabusa 147ft Destroyer 1 x J_6pdr
- 64:Ting-Yuen 308ft Battleship 4 x C_21cm_20cal
- 65:Chao Yung 210ft Protected Cruiser 2 x 10in_Armstrong
- 66:Chi Yuen 236ft Protected Cruiser 2 x C_21cm_35cal
- 67:Chih Yuen 250ft Protected Cruiser 3 x C_21cm_ 35cal
- 68:King Yuen 270ft Protected Cruiser 2 x C_21cm _35cal
- 69:Ping-Yuen 196ft Protected Cruiser 1 x C_26cm
- 70:Kwang-Chia 221ft Protected Cruiser 1 x C_15cm_40cal
- 71:Kwang-Yi 235ft Protected Cruiser 3 x C_12cm_40cal
- 85iii) Summary of ship classes used in the BISMARCK scenarios:
-
- Class name Type Main armament
-
- 1:Nelson 660ft Battleship 9 x 16in_MkI
- 2:King-George V 700ft Battleship 10 x 14in_MkVII
- 3:Hood 860ft Battlecruiser 8 x 15in_MkI_BC
- 4:Kent 590ft Cruiser 8 x 8in_ MkVIII
- 5:Norfolk 595ft Cruiser 8 x 8in_MkVIII
- 6:Exeter 540ft Cruiser 6 x 8in_MkVIII
- 7:Leander 522ft Cruiser 8 x 6in_MkXXIII
- 8:Perth 522ft Cruiser 8 x 6in_MkXXIII
- 9:Southampton 558ft Cruiser 12 x 6in_MkXXIII
- 10:Edinburgh 579ft Cruiser 12 x 6in_MkXXIII
- 11:Fiji 538ft Cruiser 12 x 6in_MkXXIII
- 12:A class 312ft Destroyer 4 x 4.7in_MkIX
- 13:E class 318ft Destroyer 4 x 4.7in_MkIX
- 14:G class 312ft Destroyer 4 x 4.7in_MWX
- 15:H class leader 326ft Destroyer 5 x 4.7in_MHX
- 16:Tribal 355ft Destroyer 8 x 4.7in_MkXII
- 17:J-class 339ft Destroyer 6 x 4.7in_MkXII
- 18:M class 345ft Destroyer 6 x 4.7in_MkXI
- 19:O class 328ft Destroyer 4 x 4in_MkV
- 20:S class 339ft Destroyer 4 x 4.7in_MWX
- 21:Bismarck 792ft Battleship 8 x 388mm_SKC/34
- 22:Scharnhorst 741 ft Battlecruiser 9 x 280mm_SKC/34
- 23:Deutschland 596ft Cruiser 6 x 280mm_SKC/28
- 24:Hipper I 638ft Cruiser 8 x 203mm_SKC/34
- 25:Hipper II 654ft Cruiser 8 x 203mm_SKC/34
- 26:1934-A type 381 ft Destroyer 5 x 127mm_SKC/34
- 86
- Class name Type Main armament
-
- 27:1936 type 393ft Destroyer 5 x 127mm_SKC/34
- 28:1936A type 399ft Destroyer 4 x 150mm_SKC/36
- 29:1936A Mobtype 399ft Destroyer 5 x 150mm_SKC/36
- 30:Sendai 500ft Cruiser 7 x J_140mm/50
- 31:Nachi 661ft Cruiser 10 x J_200mm/50
- 32:Fubuki 367ft Destroyer 6 x J_127mm/50
- 33:Shiratsuyu 339ft Destroyer 5 x J_127mm/50
- 34:Kaegero 364ft Destroyer 6 x J_127mm/50
- 35:Asashio 364-ft Destroyer 6 x J_127mm/50
- 36:Sumatra 509t Cruiser 10 x N_149mm/50
- 37:De Ruyter 552ft Cruiser 7 x N_149mm/50
- 38:Van Ghent 307ft Destroyer 4 x N_120mm/50
- 39:Van Galen 307ft Destroyer 4 x N_120mm/50
- 40:Northampton 582ft Cruiser 9 x US_8in/55
- 41:Clemson 310ft Destroyer 4 x US_4in/50
-
- Appendix C: Naval guns and torpedoes
-
- Technical specifications of the naval guns and torpedoes is
- listed, in a readable form, in the following files:
-
- Dreadnoughts: GUN1914
- Ironclads: GUN1900
- Bismarck: GUN1939
-
- On some computers this file will be followed by the extension
- .DAT
-
- The technical information is as follows:
- 87Gun = the name of the gun, including the bore, calibre and,
- occasionally, maximum elevation where there are variants
-
- Shell = explosive weight in lbs
-
- AP = armor piercing category (see Appendix D)
-
- Rof = rate of fire
- (1 implies 1 round per minute or less)
- (2 or more gives loading time in minutes)
-
- Range = maximum range in yards.
- The file GUN1914 is listed here for easy reference, the other two
- files can be inspected on the scenario disks.
-
- Gun Shell RoF AP Range
-
- 15in 42cal BC 1920 1 A_9 24350
- 15in 42cal BS 1918 1 A_9 26650
-
- 14in 45cal 1586 1 A_8 24400
- 14in 44cal 1400 1 A_8 19540
-
- 13.5in 45cal 1400 1 A_7 23740
- 13.5in 30cal 1250 1 A_7 12620
-
- 12in 50cal 850 1 A_6 21200
- 12in 45cal/13 850 1 A_5 18850
- 12in 45cal/16 850 1 A_5 206701
- 12in 40cal 850 1 A_4 15600
- 12in 35cal 850 1 A_3 13900
- 12in 25cal 714 1 A_3 9400
-
- 88Gun Shell RoF AP Range
-
- 10in_45cal 500 1 A_3 14800
-
- 9.2in_50cal 378 1 A_2 16200
- 9.2in_46cal 378 1 A_1 15500
- 9.2in_40cal 378 1 A_1 12800
-
- 7.5in_50cal 200 1 A_1 15571
-
- 6in_50cal 99 1 A_c 14310
- 6in_45cal 99 1 A_c 14000
- 6in_40cal 99 1 A_d 10000
- 6in_25cal 99 1 A_e 8830
-
- 5.5in_50cal 82 1 A_c 17770
-
- 4.7in_45cal 50 1 A_e 15800
- 4.7in_40cal 45 1 A_f 9900
-
- 4in_50cal 31 1 A_f 11600
- 4in_45cal 31 1 A_f 13840
- 4in_44cal 31 1 A_f 13840
- 4in_40cal 31 1 A_f 11580
- 4in_39cal 31 1 A_f 10210
- 4in_27cal 25 1 A_f 77001
- 12pdr 12 1 A_f 7000
-
- 21in_Torpedo 500 1 A_9 12000
- 18in_ Torpedo 388 1 A_9 5000
- 89Gun Shell RoF AP Range
-
- 38cm_SKL45 1653 1 A_9 25400
-
- 35cm_SKL45 1323 1 A_8 25400
-
- 30cm_SKL50/13 893 1 A_6 20500
- 30cm_SKL50/16 893 1 A_6 22400
-
- 28cm_SKL50/13 666 1 A_4 19500
- 28cm_SKL50/16 666 1 A_4 21000
- 28cm_SKL/45 666 1 A_3 22400
- 28cm_SKL/40 529 1 A_1 20600
- 28cm_KL/40 529 1 A_1 16500
- 28cm_KL/35 529 1 A_b 15800
-
- 24cm_SKL/40 309 1 A_1 18500
- 24cm_KL/35 309 1 A_b 14200
-
- 21cm_SKL45 238 1 A_1 20900
- 21cm_SKL40 238 1 A 117780
- 17cm_SKL40 141 1 A_b 15850
-
- 15cm_SKL45 100 1 A_d 16350
- 15cm_KL45 100 1 A_d 15850
- 15cm_SKL40 88 1 A_e 15200
- 15cm_SKL35 88 1 A_e 13750
-
- 10cm_SKL45 38 1 A_f 13900
- 10cm_KL45 38 1 A_f 10350
- 10cm_SKL40 38 1 A_f 13340
- 10cm_SKL35 38 1 A_f 11800
-
- 90
- Gun Shell RoF AP Range
-
- 8cm_SKL45 22 1 A_f 11700
- 8cm_KL45 22 1 A_f 10500
- 8cm_KL30 22 1 A_f 7700
- 8cm_L30 22 1 A_f 10700
- 8cm_SKL35 15 1 A_f 9940
- 8cm_SKL30 15 1 A_f 8000
-
- 5cm_SKL55 4 1 A_f 7770
- 5cm_KL40 4 1 A_f 6760
- 5cm_SKL40 4 1 A_f 5290
-
- 60cm_Torpedo 616 1 A_9 16350
- 50cm_Torpedo 441 1 A_9 11700
- 45cm_Torpedo 308 1 A_9 6560
-
- Appendix D: Armor penetration table
-
- The armor penetration of any shell is the thickness of armor
- plating that it will go through at a certain range. Fred T.
- Jane, the originator of the famous Jan's Fighting Ships research
- works, devised a simple system based on a set of ratings (from
- "A7" for the most powerful guns to "f" for the smallest).
-
- This system has been modified for the DREADNOUGHTS game (using
- data from actual battles), and A8 and A9 ratings have been added
- for the later guns not introduced when Jane's system was
- published.
-
- To find the rating of a gun, refer to Appendix C. The class data
- file details the specific guns mounted on each ship.
-
- 91
-
- Rating Penetration in inches of Krupps armor
-
- close range medium range long range very long range
- A_g 0 0 0 0
- A_f 2 1 0 0
- A_e 3 2 1 0
- A_d 4 3 2 1
- A_c 5 4 3 2
- A_b 6 5 4 3
-
- A_1 9 7 6 5
- A_2 12 10 8 6
- A_3 14 12 10 8
- A_4 15 13 11 9
- A_5 16 14 12 10
- A_6 17 15 13 11
- A_7 18 16 14 12
- A_8 20 18 16 14
- A_9 21 19 17 15
-
- The armor plate in the ship class files can be one of the
- following, the number in brackets gives the thickness in inches
- equivalent to 10 inches of Krupps cemented steel:
-
- Krupps: almost all ships in the First World War will have had
- this form of plating, which was a German developed technique for
- hardening steel
-
- Harvey (13) (the following are only used with
- Nickel (15) the IRONCLADS scenarios)
- Compound (17)
- Steel (17)
- Solid iron (23
- Laminated iron (29)
- None (no protection - any shell will penetrate)
- 92
- The four ranges represent the maximum range of the gun divided
- into four. For example, a gun with a maximum range of 18,000
- yards:
- close range <= 4,500 yards
-
- medium <= 9,000 yards
-
- long <= 13,500 yards
-
- very long <= 18,000 yards
- 93
-
- ** [RYGAR] **
-